Difference between revisions of "Necromancer"

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(EZ Custom Spells)
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[[File:Necromancer.jpg|right|frame|none|alt=Alt text|Dark Elf Necromancer using an [[Illthidae Curse Staff]] from [[Abyss]]]]
 
Necromancers are very powerful early in the game (until about [[Plane of Dragons]]), but they become relatively worse later in the game. Completing the [[Caster's Guild Quest|Caster's Guild]] quest gives the Necromancer access to [[Fireblade v2]]'s to give his pet. A Necromancer pet with Fireblade v2's can easily solo [[Plane of Time]] and [[QVic]]. For this reason, it might not be a bad idea to start your EZServer experience with a necromancer in your crew.
 
Necromancers are very powerful early in the game (until about [[Plane of Dragons]]), but they become relatively worse later in the game. Completing the [[Caster's Guild Quest|Caster's Guild]] quest gives the Necromancer access to [[Fireblade v2]]'s to give his pet. A Necromancer pet with Fireblade v2's can easily solo [[Plane of Time]] and [[QVic]]. For this reason, it might not be a bad idea to start your EZServer experience with a necromancer in your crew.
  
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The bottom line is necros can be viable, but this viability is dependant on specific circumstances. Still, if you arent into min/max and enjoy some variety they can be a fun class to add!
 
The bottom line is necros can be viable, but this viability is dependant on specific circumstances. Still, if you arent into min/max and enjoy some variety they can be a fun class to add!
[[File:Necromancer.jpg|left|frame|none|alt=Alt text|Dark Elf Necromancer using an [[Illthidae Curse Staff]] from [[Abyss]]]]
 
 
== Primary Uses ==
 
== Primary Uses ==
 
* Pet DPS - See [[Pet Scaling]] for information on how other EZ items affect them.
 
* Pet DPS - See [[Pet Scaling]] for information on how other EZ items affect them.

Revision as of 10:48, 13 May 2016

Alt text
Dark Elf Necromancer using an Illthidae Curse Staff from Abyss

Necromancers are very powerful early in the game (until about Plane of Dragons), but they become relatively worse later in the game. Completing the Caster's Guild quest gives the Necromancer access to Fireblade v2's to give his pet. A Necromancer pet with Fireblade v2's can easily solo Plane of Time and QVic. For this reason, it might not be a bad idea to start your EZServer experience with a necromancer in your crew.

The Mana Necklace for a Necromancer is akin to the ninjastrike augments to a Monk or Rogue on EZ. You don't have to get one, but it's rather silly not do to so. They are also one of three classes (along with Magician and Enchanter) that can do the Summoner's Pack quest, which allows their pet to equip an Ultimate Weapon.

However, later you will need to change your approach to make a necro competitive dps. Necromancers have the ability to earn the 'Death' spells by visiting the Roaming Gnome in the Caster's Guild. He will give you a task based around your level to help you unlock the ranks of 'Death'. This spell will cast four DoTs (Unholy Shackles, Insinuations of Mori, Kiss of Corath, and Hungering Pyre) matching the rank of 'Death' (i.e. Death II casts rank 2 of all four spells). In addition, if a player has not yet visited the Surefall 'Trainer' (Spells And Discs) to learn 'Epidemic' they need to do so. 'Epidemic' will spread any level 70 and above DoT to ALL nearby hostile NPCs. One could cast multiple ranks of 'Death' and then pop 'Epidemic' to create a disgusting wave of sickness to all nearby NPCs.

While on paper this makes for some powerful AE dots, in practice, in a box team, the necros are still fairly limited, unless you find specific circumstances. The only way necros shine for AE dps with the above method is, as Hate stated, to stack multiple ranks of 'Death' with epidemic on larger pulls. However, unless you either pull a very high hitpoint mob along with the mass numbers of trash, or have a very, very low DPS team you will barely have time to land 'Epidemic' and even one rank of 'Death' before the mob dies. Even so the necro doesnt have much time to do a lot of AE dps before any mob you can mass pull will die. However, this may change with newer content, or as the game is tweaked.

The bottom line is necros can be viable, but this viability is dependant on specific circumstances. Still, if you arent into min/max and enjoy some variety they can be a fun class to add!

Primary Uses

  • Pet DPS - See Pet Scaling for information on how other EZ items affect them.
  • Damage over time spells
  • Lifetaps / Nukes

Epic Effect

Summon Necromancer Pet

Recommended Quests

EZ Custom Spells

Spell Drop Location Research Element Description
Spell: Defensive Boon Quest Quest Increases Pet HP and melee mitigation
Spell: Insinuations of Mori P1 Qvic Disease DoT
Spell: Call of the Lifeless P2 Cazic Thule Magic+Disease+Poison Self mana and HP regen
Spell: Unholy Shackles P2 Cazic Thule Magic+Disease Snare and DoT
Spell: Cloak of the Night P2 Cazic Thule Magic Self HP, Magic Resist and Melee mitigation buff
Spell: Hungering Pyre T1/T2 Plane of Dragons Fire DoT
Spell: Kiss of Corath T1/T2 Plane of Dragons Poison DoT
Spell: Insinuations of Mori II T1/T2 Plane of Dragons Disease DoT
Spell: Hungering Pyre II T1/T2 Plane of Dragons Fire DoT
Spell: Cloak of the Night II T3/T4 Airplane Magic Self HP, Magic Resist and Melee mitigation buff
Spell: Kaldars Touch T3/T4 Airplane Magic Direct Damage
Spell: Kiss of Corath II T3/T4 Airplane Poison DoT
Spell: Unholy Shackles II T3/T4 Airplane Magic+Disease Snare and DoT
Spell: Legend of Shylich Renewal T3/T4 Airplane Magic2 Pet heal
Spell: Wicked Apparition T3/T4 Airplane Magic+Disease+Poison Self mana and HP regen
Spell: Incisor of the Unholy T5 Abyss Magic2+Disease DoT
Spell: Avatar of Undeath T6 Anguish Magic+Disease+Poison Self mana and HP regen
Spell: Cloak of the Night III T6 Anguish Magic Self HP, Magic Resist and Melee mitigation buff
Spell: Insinuations of Mori III T6 Anguish Disease DoT
Spell: Unholy Shackles III T6 Anguish Magic+Disease Snare and DoT
Spell: Hungering Pyre III T7 Loping Plains Fire DoT
Spell: Incisor of the Unholy II T7 Loping Plains Magic2+Disease DoT
Spell: Kiss of Corath III T7 Loping Plains Poison DoT
Spell: Legend of Shylich Renewal II T7 Loping Plains Magic2 Pet heal
Spell: Kaldars Touch II T7 Loping Plains Magic Direct Damage
Spell: Incisor of the Unholy III T9 Old Commons ?? DoT
Spell: Unholy Shackles IV T9 Old Commons Magic+Disease Snare and DoT
Spell: Kaldars Touch III T10 Sunderock Springs ?? Direct Damage
Spell: Hungering Pyre IV T10 Sunderock Springs ?? DoT
Spell: Insinuations of Mori IV T10 Sunderock Springs ?? DoT
Spell: Kiss of Corath IV T10 Sunderock Springs ?? DoT
Spell: Dark Beast T10 Sunderock Springs ??