Difference between revisions of "Druid"

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A druid is a decent choice for your main group for a number of reasons. The primary reason is that they can cast [[Spell: Skin of the Drake|Skin of the Drake]], which is a line of spells that, when cast on another player, makes them get healed every time they are attacked (effectively making them invulnerable for the 18 second duration of the buff). [[Spell: Skin of the Drake|Skin of the Drake]] is great to cast on your puller before a large pull.<br><br>
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[[File:druid.jpg|right|frame|none|alt=Alt text|Druid in Werewolf form using [[Crystalline Mace of Wisdom]] from [[Temple of Veeshan]]]]
Druids also do decent (but not great) DPS with their [[epic]] click and Seismic Shift spell, especially if they have [[Ultimate Charm]]. Their group regeneration is very large when coupled with heal modifying items.
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What to expect from Druids on EZServer (2023):<br>
If you do plan on using a Druid for their AoE DPS capabilities, you should make sure to cast Werewolf Form (self-only [[mitigation]]), and invest in [[Slimy Sapphire of Cowardice]] for threat reduction, as their PBAoE can easily pull aggro, and they tend to be squishy.<br><br>
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Even if you do not plan to run a Druid in your main group, it wouldn't be a bad idea to level one simply for [[Spell: Blessing of Ancient Oak]]
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The Druid is a hybrid class and it's the only class except the original casters, [[Enchanter]], [[Wizard]], [[Magician]] and [[Necromancer]] that can get the [[Earring of the Ages|Earring of the Mystic Ages]], which will give a big increase in spell damage.
[[File:druid.jpg|left|frame|none|alt=Alt text|Druid in Werewolf form using Crystalline Mace of Wisdom from [[Temple of Veeshan]]]]
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For the most part, Druids are used as healers. Spells like [[Spell: Breath of Nature|Breath of Nature]] from [[Halls of Honor]] and [[Spell: Timeless: Chlorobon|Timeless: Chlorobon]] from [[Abyss]] works quite well for keeping tank and group alive. They also get a spell called [[Spell: Skin of the Drake|Skin of the Drake]], which is a line of spells that, when cast on another player, makes them get healed every time they are attacked. [[Spell: Skin of the Drake|Skin of the Drake]] was nerfed in early 2015, and is not as powerful as it has been in the past, but is still a beneficial buff to put on your tanking character up to a certain point. In later tiers, it's healing is negligible.
 +
The [[Spell: Timeless: Pack Regeneration|Hit Point Regeneration buff]] they get will also help the hit point upkeep of your group, as well as the [[Spell: Blessing of Ancient Oak|Blessing of the Ancient Oak buffs]] which gives you a solid hit point bump.
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 +
Once your druid is attuned for [[Veeshan's Peak]] it gets some solid upgrades both in terms of DPS and healing. This fits well with Druids being a hybrid class. With the [[Spell: Fountain of Karana]] you can cast an area of effect rain healing spell that heals your entire raid in waves. This is a really strong spell that helps your paladins with the healing work. Since you can target a mob when using the healing spell, you can also add another strong ability to make the Druid do damage as well as healing the raid. The [[Idol of the Jailed]] is an item off [[Venril Sathir]] and it does some solid damage when you click it. Druids can wear the [[Earring of the Ages|Earring of Mystic Ages]], which will further increase that spell damage off the Idol.
 +
 
 
== Primary Uses ==
 
== Primary Uses ==
* [[Spell: Blessing of Ancient Oak]] (group HP buff and damage shield)
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* Main use for Druids is healing. Your damage in the early tiers will not be great, but with the [[Druid Class Epics and Epic Augments 1.0 - 10.0|Epic click]], combined with [[Spell: Form of the Werewolf|Werewolf form]] and some other AoE damage spells, you may have it do some damage. In [[Veeshan's Peak]] you can pick up [[Idol of the Jailed]] and that will give you a significant damage improvement.
* [[Spell: Skin of the Drake]] (heals on attack, effectively invulnerable for 18 seconds for pulls)
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* [[Spell: Breath of Nature|Breath of Nature]] from [[Halls of Honor]], [[Spell: Timeless: Chlorobon|Timeless: Chlorobon]] from [[Abyss]], [[Spell: Timeless: Chlorobon|Timeless: Chlorobon II]] from [[Temple of Veeshan]] and [[Spell: Fountain of Karana|Fountain of Karana]] from [[Veeshan's Peak]] are the healing spells you should acquire for the Druid to do it's healing.
* Point-Blank AoE damaging [[epic]] click (maximum of 4 NPCs)
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* [[Spell: Blessing of Ancient Oak]] line of buffs will give you a great boost to hit points.
* [[Spell: Seismic Shift]] (Point Blank AoE damaging spell, 16 second recast)
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* [[Spell: Skin of the Drake]] (Buff which heals the recipient every time they are attacked.
 
* [[Spell: Ancient: Druid Regeneration]] (6 minute group regeneration)
 
* [[Spell: Ancient: Druid Regeneration]] (6 minute group regeneration)
 
* [[Spell: Form of the Werewolf]] Werewolf self-only mitigation spell
 
* [[Spell: Form of the Werewolf]] Werewolf self-only mitigation spell
 +
* [[Spell: Focus of Healing]] increases healing.
 +
* [[Ultimate Armor|Ultimate Armor Leather Boots]], MGB'able spell called Auspice of the Hunter. Will increase the overall damage and healing. Great spell to use on your raid.
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 +
== Druid Epic List ==
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[[Druid Class Epics and Epic Augments 1.0 - 10.0]]
  
 
== Toys ==
 
== Toys ==
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! scope="col" | Description
 
! scope="col" | Description
 
|-
 
|-
| [[Spell: Ancient Ent Guard]]||[[Plane of Dragons]]||Nature + Magic||Melee [[mitigation]]
+
| [[Spell: Defensive Boon]]||N/A||[[Spell: Defensive Boon|Quest]]||Increases Pet HP and melee mitigation
 +
|-
 +
| [[Spell: Chaotic Frost]]||P1 [[Qvic]]||Cold||Direct Damage
 +
|-
 +
| [[Spell: Timeless: Invigor]]||P1 [[Qvic]]||Nature+Holy+Magic||Stamina boost
 +
|-
 +
| [[Spell: Harbinger of the Sun]]||P1 [[Qvic]]||Fire||AE DoT, Fire resist and AC debuff
 
|-
 
|-
| [[Spell: Ancient Ent Guard]] II||[[Anguish]]||Nature + Magic||Melee [[mitigation]]
+
| [[Spell: Purge Weakness]]||P2 [[Cazic Thule]]||Magic 2||Disease and poison cure
 
|-
 
|-
| [[Spell: Ancient: Druid Regeneration]] I||[[Plane of Dragons]]||??||Group Regeneration
+
| [[Spell: Seismic Shift]]||P2 [[Cazic Thule]]||Magic + Nature||AE Damage
 
|-
 
|-
| [[Spell: Ancient: Druid Regeneration]] II||||??||Group Regeneration
+
| [[Spell: Shy Crustaceans Rain of Frogs]]||P2 [[Cazic Thule]]||Magic||AE Rain Damage
 
|-
 
|-
| [[Spell: Ancient: Druid Regeneration]] III||[[Abyss]]||Holy||Group Regeneration
+
| [[Spell: Skin of the Drake]]||P2 [[Cazic Thule]]||Nature||Defensive proc heal over time
 
|-
 
|-
| [[Spell: Ancient: Druid Regeneration]] IV||[[Temple of Veeshan]]||??||Group Regeneration
+
| [[Spell: Ancient Ent Guard]]||T1/T2 [[Plane of Dragons]]||Nature + Magic||Melee [[mitigation]]
 
|-
 
|-
| [[Spell: Ancient: Druid Regeneration]] V||[[Old Commons]]||??||Group Regeneration
+
| [[Spell: Ancient: Druid Regeneration]] I||T1/T2  [[Plane of Dragons]]||??||Group Regeneration
 
|-
 
|-
| [[Spell: Black Hole]]||[[Plane of Dragons]]||Magic + Nature + Disease||Snare
+
| [[Spell: Harbinger of the Sun]] II||T1/T2 [[Plane of Dragons]]||Fire||AE DoT, Fire resist and AC debuff
 
|-
 
|-
| [[Spell: Blessing of Ancient Oak]]||[[Plane of Dragons]]||Magic 2||HP Buff
+
| [[Spell: Form of the Werewolf]]||T1/T2 [[Plane of Dragons]]||Magic||Increase run speed, melee mitigation
 
|-
 
|-
| [[Spell: Blessing of Ancient Oak]] II||[[Airplane]]||Magic 2||HP Buff
+
| [[Spell: Black Hole]]||T1/T2 [[Plane of Dragons]]||Magic + Nature + Disease||Snare
 
|-
 
|-
| [[Spell: Blessing of Ancient Oak]] III||[[Loping Plains]]||Magic 2||HP Buff
+
| [[Spell: Blessing of Ancient Oak]]||T1/T2 [[Plane of Dragons]]||Magic 2||HP Buff
 
|-
 
|-
| [[Spell: Breath of Nature]] II||[[Halls of Honor]]||Nature2+Holy2||Single target heal
+
| [[Spell: Timeless: Pack Regeneration]]||T1/T2 [[Plane of Dragons]]||Holy + Nature||Large group regen
 
|-
 
|-
| [[Spell: Chaotic Frost]]||[[Qvic]]||Cold||Direct Damage
+
| [[Spell: Chaotic Frost]] II||T1/T2 [[Plane of Dragons]]||Cold||Direct Damage
 
|-
 
|-
| [[Spell: Chaotic Frost]] II||[[Plane of Dragons]]||Cold||Direct Damage
+
| [[Spell: Skin of the Drake]] II||T1/T2 [[Plane of Dragons]]||Nature||Defensive proc heal over time
 
|-
 
|-
| [[Spell: Chaotic Frost]] III||[[Abyss]]||Cold||Direct Damage
+
| [[Spell: Timeless: Pack Regeneration]] II||T3/T4 [[Airplane]]||Holy + Nature||Large group regen
 
|-
 
|-
| [[Spell: Chaotic Frost]] IV||[[Temple of Veeshan]]||??||direct damage
+
| [[Spell: Blessing of Ancient Oak]] II||T3/T4 [[Airplane]]||Magic 2||HP Buff
 
|-
 
|-
| [[Spell: Defensive Boon]]||N/A||[[Qvic]]+[[Cazic Thule]]+D.Minor+D.Major+G.Minor||Increases Pet HP and melee mitigation
+
| [[Spell: Timeless: Tempest Wind]]||T3/T4 [[Plane of Dragons]]||Cold 2||AE Damage
 
|-
 
|-
| [[Spell: Form of the Werewolf]]||[[Plane of Dragons]]||Magic||Increase run speed, melee mitigation
+
| [[Spell: Shy Crustaceans Rain of Frogs]] II||T3/T4 [[Airplane]]||Magic||AE Rain Damage
 
|-
 
|-
| [[Spell: Form of the Werewolf]] II||[[Abyss]]||Magic||Increase run speed, melee mitigation
+
| [[Spell: Nature Walkers Behest]]||T3/T4 [[Airplane]]||Magic 2 + Nature||Pet
 
|-
 
|-
| [[Spell: Harbinger of the Sun]]||[[Qvic]]||Fire||AE DoT, Fire resist and AC debuff
+
| [[Spell: Breath of Nature]] II||T3/T4 [[Halls of Honor]]||Nature2+Holy2||AoE heal
 
|-
 
|-
| [[Spell: Harbinger of the Sun]] II||[[Plane of Dragons]]||Fire||AE DoT, Fire resist and AC debuff
+
| [[Spell: Ancient: Druid Regeneration]] II||T3/T4 [[Halls of Honor]]||Holy||Group Regeneration
 
|-
 
|-
| [[Spell: Harbinger of the Sun]] III||[[Abyss]]||Fire||AE DoT, Fire resist and AC debuff
+
| [[Spell: Ancient: Druid Regeneration]] III||T5 [[Abyss]]||Holy||Group Regeneration
 
|-
 
|-
| [[Spell: Harbinger of the Sun]] IV||[[Temple of Veeshan]]||??||AE DoT, Fire resist and AC debuff
+
| [[Spell: Chaotic Frost]] III||T5 [[Abyss]]||Cold||Direct Damage
 
|-
 
|-
| [[Spell: Nature Walkers Behest v2 - Druid Pet 4.0]]||[[Airplane]]||Magic 2 + Nature||Pet
+
| [[Spell: Seismic Shift]] II||T5 [[Abyss]]||Magic + Nature||AE Damage
 
|-
 
|-
| [[Spell: Nature Walkers Behest]] III||[[Loping Plains]]||Nature||Pet
+
| [[Spell: Timeless: Chlorobon]]||T5 [[Abyss]]||Holy + Nature||Singe target heal
 
|-
 
|-
| [[Spell: Purge Weakness]]||[[Cazic Thule]]||Magic 2||Disease and poison cure
+
| [[Spell: Skin of the Drake]] III||T6 [[Abyss]]||Nature||Defensive proc heal over time
 
|-
 
|-
| [[Spell: Seismic Shift]]||[[Cazic Thule]]||Magic + Nature||AE Damage
+
| [[Spell: Form of the Werewolf]] II||T6 [[Abyss]]||Magic||Increase run speed, melee mitigation
 
|-
 
|-
| [[Spell: Seismic Shift]] II||[[Abyss]]||Magic + Nature||AE Damage
+
| [[Spell: Harbinger of the Sun]] III||T6 [[Abyss]]||Fire||AE DoT, Fire resist and AC debuff
 
|-
 
|-
| [[Spell: Shy Crustaceans Rain of Frogs]]||[[Cazic Thule]]||Magic||AE Rain Damage
+
| [[Spell: Timeless: Tempest Wind]] II||T6 [[Anguish]]||Cold 2||AE Damage
 
|-
 
|-
| [[Spell: Shy Crustaceans Rain of Frogs]] II||[[Airplane]]||Magic||AE Rain Damage
+
| [[Spell: Ancient Ent Guard]] II||T6 [[Anguish]]||Nature + Magic||Melee [[mitigation]]
 
|-
 
|-
| [[Spell: Shy Crustaceans Rain of Frogs]] III||[[Anguish]]||Magic||AE Rain Damage
+
| [[Spell: Shy Crustaceans Rain of Frogs]] III||T6 [[Anguish]]||Magic||AE Rain Damage
 
|-
 
|-
| [[Spell: Shy Crustaceans Rain of Frogs]] IV||[[Old Commons]]||??||AE Rain Damage
+
| [[Spell: Timeless: Pack Regeneration]] III||T6 [[Anguish]]||Holy + Nature||Large group regen
 
|-
 
|-
| [[Spell: Skin of the Drake]]||[[Cazic Thule]]||Nature||Defensive proc heal over time
+
| [[Spell: Blessing of Ancient Oak]] III||T7 [[Loping Plains]]||Magic 2||HP Buff
 
|-
 
|-
| [[Spell: Skin of the Drake]] II||[[Plane of Dragons]]||Nature||Defensive proc heal over time
+
| [[Spell: Nature Walkers Behest]] III||T7 [[Loping Plains]]||Nature||Pet
 
|-
 
|-
| [[Spell: Skin of the Drake]] III||[[Abyss]]||Nature||Defensive proc heal over time
+
| [[Spell: Ancient: Druid Regeneration]] IV||T8 [[Temple of Veeshan]]||Nature||Group Regeneration
 
|-
 
|-
| [[Spell: Skin of the Drake]] IV||[[Temple of Veeshan]]||??||Defensive proc heal over time
+
| [[Spell: Chaotic Frost]] IV||T8 [[Temple of Veeshan]]||Ice||direct damage
 
|-
 
|-
| [[Spell: Timeless: Chlorobon]]||[[Abyss]]||Holy + Nature||Singe target heal
+
| [[Spell: Harbinger of the Sun]] IV||T8 [[Temple of Veeshan]]||Magic+Ice||AE DoT, Fire resist and AC debuff
 
|-
 
|-
| [[Spell: Timeless: Invigor]]||[[Qvic]]||Nature+Holy+Magic||Stamina boost
+
| [[Spell: Timeless: Chlorobon]] II||T8 [[Temple of Veeshan]]||Disease+Fire||Singe target heal
 
|-
 
|-
| [[Spell: Timeless: Chlorobon]] II||[[Temple of Veeshan]]||??||Singe target heal
+
| [[Spell: Timeless: Pack Regeneration]] IV||T8 [[Temple of Veeshan]]||Disease+Ice||Large group regen
 
|-
 
|-
| [[Spell: Timeless: Pack Regeneration]]||[[Plane of Dragons]]||Holy + Nature||Large group regen
+
| [[Spell: Skin of the Drake]] IV||T8 [[Temple of Veeshan]]||Magic+Fire||Defensive proc heal over time
 
|-
 
|-
| [[Spell: Timeless: Pack Regeneration]] II||[[Airplane]]||Holy + Nature||Large group regen
+
| [[Spell: Ancient: Druid Regeneration]] V||T9 [[Old Commons]]||Disease||Group Regeneration
 
|-
 
|-
| [[Spell: Timeless: Pack Regeneration]] III||[[Anguish]]||Holy + Nature||Large group regen
+
| [[Spell: Shy Crustaceans Rain of Frogs]] IV||T9 [[Old Commons]]||Magic 2||AE Rain Damage
 
|-
 
|-
| [[Spell: Timeless: Pack Regeneration]] IV||[[Temple of Veeshan]]||??||Large group regen
+
| [[Spell: Timeless: Pack Regeneration]] V||T10 [[Sunderock Springs]]||Fire 2||Large group regen
 
|-
 
|-
| [[Spell: Timeless: Tempest Wind]]||[[Plane of Dragons]]||Cold 2||AE Damage
+
| [[Spell: Seismic Shift]] III||T10 [[Sunderock Springs]]||Disease 2||AE Damage
 
|-
 
|-
| [[Spell: Timeless: Tempest Wind]] II||[[Anguish]]||Cold 2||AE Damage
+
| [[Spell: Timeless: Tempest Wind]] III||T10 [[Sunderock Springs]]||Holy 2||AE Damage
 
|}
 
|}

Latest revision as of 14:53, 26 January 2024

Alt text
Druid in Werewolf form using Crystalline Mace of Wisdom from Temple of Veeshan

What to expect from Druids on EZServer (2023):

The Druid is a hybrid class and it's the only class except the original casters, Enchanter, Wizard, Magician and Necromancer that can get the Earring of the Mystic Ages, which will give a big increase in spell damage.

For the most part, Druids are used as healers. Spells like Breath of Nature from Halls of Honor and Timeless: Chlorobon from Abyss works quite well for keeping tank and group alive. They also get a spell called Skin of the Drake, which is a line of spells that, when cast on another player, makes them get healed every time they are attacked. Skin of the Drake was nerfed in early 2015, and is not as powerful as it has been in the past, but is still a beneficial buff to put on your tanking character up to a certain point. In later tiers, it's healing is negligible. The Hit Point Regeneration buff they get will also help the hit point upkeep of your group, as well as the Blessing of the Ancient Oak buffs which gives you a solid hit point bump.

Once your druid is attuned for Veeshan's Peak it gets some solid upgrades both in terms of DPS and healing. This fits well with Druids being a hybrid class. With the Spell: Fountain of Karana you can cast an area of effect rain healing spell that heals your entire raid in waves. This is a really strong spell that helps your paladins with the healing work. Since you can target a mob when using the healing spell, you can also add another strong ability to make the Druid do damage as well as healing the raid. The Idol of the Jailed is an item off Venril Sathir and it does some solid damage when you click it. Druids can wear the Earring of Mystic Ages, which will further increase that spell damage off the Idol.

Primary Uses

Druid Epic List

Druid Class Epics and Epic Augments 1.0 - 10.0

Toys

Recommended Quests

EZ Custom Spells

Spell Drop Location Research Element Description
Spell: Defensive Boon N/A Quest Increases Pet HP and melee mitigation
Spell: Chaotic Frost P1 Qvic Cold Direct Damage
Spell: Timeless: Invigor P1 Qvic Nature+Holy+Magic Stamina boost
Spell: Harbinger of the Sun P1 Qvic Fire AE DoT, Fire resist and AC debuff
Spell: Purge Weakness P2 Cazic Thule Magic 2 Disease and poison cure
Spell: Seismic Shift P2 Cazic Thule Magic + Nature AE Damage
Spell: Shy Crustaceans Rain of Frogs P2 Cazic Thule Magic AE Rain Damage
Spell: Skin of the Drake P2 Cazic Thule Nature Defensive proc heal over time
Spell: Ancient Ent Guard T1/T2 Plane of Dragons Nature + Magic Melee mitigation
Spell: Ancient: Druid Regeneration I T1/T2 Plane of Dragons ?? Group Regeneration
Spell: Harbinger of the Sun II T1/T2 Plane of Dragons Fire AE DoT, Fire resist and AC debuff
Spell: Form of the Werewolf T1/T2 Plane of Dragons Magic Increase run speed, melee mitigation
Spell: Black Hole T1/T2 Plane of Dragons Magic + Nature + Disease Snare
Spell: Blessing of Ancient Oak T1/T2 Plane of Dragons Magic 2 HP Buff
Spell: Timeless: Pack Regeneration T1/T2 Plane of Dragons Holy + Nature Large group regen
Spell: Chaotic Frost II T1/T2 Plane of Dragons Cold Direct Damage
Spell: Skin of the Drake II T1/T2 Plane of Dragons Nature Defensive proc heal over time
Spell: Timeless: Pack Regeneration II T3/T4 Airplane Holy + Nature Large group regen
Spell: Blessing of Ancient Oak II T3/T4 Airplane Magic 2 HP Buff
Spell: Timeless: Tempest Wind T3/T4 Plane of Dragons Cold 2 AE Damage
Spell: Shy Crustaceans Rain of Frogs II T3/T4 Airplane Magic AE Rain Damage
Spell: Nature Walkers Behest T3/T4 Airplane Magic 2 + Nature Pet
Spell: Breath of Nature II T3/T4 Halls of Honor Nature2+Holy2 AoE heal
Spell: Ancient: Druid Regeneration II T3/T4 Halls of Honor Holy Group Regeneration
Spell: Ancient: Druid Regeneration III T5 Abyss Holy Group Regeneration
Spell: Chaotic Frost III T5 Abyss Cold Direct Damage
Spell: Seismic Shift II T5 Abyss Magic + Nature AE Damage
Spell: Timeless: Chlorobon T5 Abyss Holy + Nature Singe target heal
Spell: Skin of the Drake III T6 Abyss Nature Defensive proc heal over time
Spell: Form of the Werewolf II T6 Abyss Magic Increase run speed, melee mitigation
Spell: Harbinger of the Sun III T6 Abyss Fire AE DoT, Fire resist and AC debuff
Spell: Timeless: Tempest Wind II T6 Anguish Cold 2 AE Damage
Spell: Ancient Ent Guard II T6 Anguish Nature + Magic Melee mitigation
Spell: Shy Crustaceans Rain of Frogs III T6 Anguish Magic AE Rain Damage
Spell: Timeless: Pack Regeneration III T6 Anguish Holy + Nature Large group regen
Spell: Blessing of Ancient Oak III T7 Loping Plains Magic 2 HP Buff
Spell: Nature Walkers Behest III T7 Loping Plains Nature Pet
Spell: Ancient: Druid Regeneration IV T8 Temple of Veeshan Nature Group Regeneration
Spell: Chaotic Frost IV T8 Temple of Veeshan Ice direct damage
Spell: Harbinger of the Sun IV T8 Temple of Veeshan Magic+Ice AE DoT, Fire resist and AC debuff
Spell: Timeless: Chlorobon II T8 Temple of Veeshan Disease+Fire Singe target heal
Spell: Timeless: Pack Regeneration IV T8 Temple of Veeshan Disease+Ice Large group regen
Spell: Skin of the Drake IV T8 Temple of Veeshan Magic+Fire Defensive proc heal over time
Spell: Ancient: Druid Regeneration V T9 Old Commons Disease Group Regeneration
Spell: Shy Crustaceans Rain of Frogs IV T9 Old Commons Magic 2 AE Rain Damage
Spell: Timeless: Pack Regeneration V T10 Sunderock Springs Fire 2 Large group regen
Spell: Seismic Shift III T10 Sunderock Springs Disease 2 AE Damage
Spell: Timeless: Tempest Wind III T10 Sunderock Springs Holy 2 AE Damage