Difference between revisions of "Shadow Knight"

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(Primary Uses)
(Primary Uses)
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* If you want to tank, make sure you pick up [[Spell: Cloak of Anarchy]] and [[Spell: Armor of the Cursed]] from [[Veeshan's Peak]] and use your defensive [[Epic Augment]]. Getting [[Shield of the Ages]] will also further increase your damage mitigation
 
* If you want to tank, make sure you pick up [[Spell: Cloak of Anarchy]] and [[Spell: Armor of the Cursed]] from [[Veeshan's Peak]] and use your defensive [[Epic Augment]]. Getting [[Shield of the Ages]] will also further increase your damage mitigation
 
* The spell [[Spell: Harmshield|Harmshield]] will make you invulnerable for ~20 seconds and can be beneficial in certain situations along with [[Spell: Death Peace|Death Peace]] to feign death.
 
* The spell [[Spell: Harmshield|Harmshield]] will make you invulnerable for ~20 seconds and can be beneficial in certain situations along with [[Spell: Death Peace|Death Peace]] to feign death.
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* [[Guardian Charm]] will make your tanking easier.
  
 
== Shadow Knight Epic List ==
 
== Shadow Knight Epic List ==

Revision as of 06:22, 12 June 2023

Alt text
Gnome Shadow Knight using Innoruuk's Cold Hatred (Epic 2.0)

What to expect from Shadow Knights on EZServer (2023):

First things first, it's NOT recommended to make a Shadow Knight if you intend for it to be your main tank. If you got a special affinity for Shadow Knights, you could make it work somewhat, but in reality the Warrior has higher damage mitigation and just does a much better job at tanking on EZ. In the early years of the server (~2008-2011) the Shadow Knight was often the preferred tank for many players and at that point the SK was in fact a better tank. Today though everyone runs a Warrior as their main tank and for good reasons.

The Shadow Knight does a pretty decent job at being a damage dealer though if you compare it to the other melee classes (except Rogue). Slightly lower than a monk, but slightly higher than Rangers and Berserkers currently. People tend to use 2 handed weapons for their Shadow Knight, i.e. Deathfist People Splitta' and eventually maybe an Ultimate Great Axe XII. The Jailer's Impenetrable Chestplate from bosses in Veeshan's Peak will further increase your damage with the click effect that casts Death II.

The Shadow Knight has two different versions of their Epic Augment, one is a defensive augment, which is the best augment to use, both when tanking and when dealing damage. The reason is it procs a song on you that increases your mitigation, while it also debuffs the target's defense, making it take more damage. The offensive Epic Augment has a damage proc, which when parsed on a Practice Dummy deals less damage overall than if you use your defensive augment.

There are some useful spells for the Shadow Knight on EZ. As in EQ Live, SK's can use Feign Death with a spell called Death Peace. To improve their damage mitigation you may want to use Spell: Cloak of Anarchy and Spell: Armor of the Cursed from Veeshan's Peak. The Call of the Void line of spells will increase your spell damage, but may not stack with all other major items where spell damage is the focus effect.

Primary Uses

Shadow Knight Epic List

Shadow Knight Class Epics and Epic Augments 1.0 - 10.0

Epic Effect

Shadow Knights have two options for Epic Augments, "Defensive" or "Offensive" - turn one in to the Epic Vendor to receive the other type

  • Defensive Epic:
    • Click: -50% Melee Damage to All Nearby NPCs // Proc: Lifetap, Increase Melee Damage Taken (on mob), Stonewall (on SK, varying percentages)
  • Offensive Epic:
    • Click: High Single Target Damage // Proc: Lifetap

Toys

Airplane

EZ Custom Spells

Spell Drop Location Research Element Description
Spell: Voice of Cazic P1 QVic Magic Adds Voice of Cazic proc and hate increaser
Spell: Blood Ablaze P1 Qvic ??? DoT
Spell: Vile Tightness P1 Qvic ??? STR and AC Debuff with DoT
Spell: Bloodied Bones P1 Qvic ??? Undead pet
Spell: Virulence P2 Cazic Thule ??? DoT
Spell: Theft of Toughness P2 Cazic Thule ??? Direct damage
Spell: Theft of Survival T1/T2 Plane of Dragons ??? Reduce healing effectiveness
Spell: Call of the Void T1/T2 Plane of Dragons Disease2+Magic Adds Call of the Void proc, decrease healing by 50%
Spell: Thirst of Muram T1/T2 Plane of Dragons Magic2+Disease Group lifetap
spell: Blood Ablaze II T1/T2 Plane of Dragons ??? DoT
Spell: Vile Tightness II T1/T2 Plane of Dragons ??? STR and AC Debuff with DoT
Spell: Virulence II T3/T4 Halls of Honor ??? DoT
Spell: Risen Creation T3/T4 Halls of Honor ??? Undead pet
Spell: Bashful Crustaceans Soul Eater T3/T4 Airplane Poison2 Direct damage
Spell: Theft of Survival II T3/T4 Airplane ??? Reduce healing effectiveness
Spell: Call of the Void II T3/T4 Airplane Disease2+Magic Adds Call of the Void proc, decrease healing by 50%
Spell: Cloak of Anarchy T5 Abyss Magic+Disease+Poison Self melee mitigation, damage shield and hp buff
Spell: Thirst of Muram II T5 Abyss Magic2+Disease Group lifetap
Spell: Blood Ablaze III T5 Abyss ??? DoT
Spell: Vile Tightness III T5 Abyss ??? STR and AC Debuff with DoT
Spell: Theft of Toughness II T5 Abyss ??? Direct damage
Spell: Call of the Void III T6 Anguish Disease2+Magic Adds Call of the Void proc, decrease healing by 50%
Spell: Virulence III T6 Anguish ??? DoT
Spell: Animated Ghoul T6 Anguish ??? Undead pet
Spell: Call of the Void IV T7 Loping Plains Disease2+Magic Adds Call of the Void proc, decrease healing by 50%
Spell: Theft of Survival III T7 Loping Plains ??? Reduce healing effectiveness
Spell: Cloak of Anarchy II T8 Temple of Veeshan ?? Self melee mitigation, damage shield and hp buff
Spell: Thirst of Muram III T8 Temple of Veeshan ?? Group lifetap
Spell: Blood Ablaze IV T8 Temple of Veeshan ??? DoT
Spell: Vile Tightness IV T8 Temple of Veeshan ??? STR and AC Debuff with DoT
Spell: Call of the Void V T9 Old Commons ?? Adds Call of the Void proc, decrease healing by 50%
Spell: Son of Sathir T9 Old Commons ??? Undead pet
Spell: Virulence IV T9 Old Commons ??? DoT
Spell: Theft of Toughness III T9 Old Commons ??? Direct damage