Difference between revisions of "Abyss"
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− | [[File: | + | [[File:Abyss Big Map.jpg|right|thumb|x400px|]]Welcome to the most time consuming tier in EZServer with the exception of T10.<br><br>Although T5 (i.e. "Illsalin" or "The Abyss") will take an enormous amount of time to complete, it can also be very fun.<br><br> |
− | To progress through this zone, ''BEGIN BY HAILING THE "GREETINGS" NPC ON EVERY CHARACTER''. This will give you the quest in which you must kill 100 different "bosses", which are each spawned in a different way depending on the boss. Kill all the corals to spawn the boss of the zone, "White" who drops your 4.5 [[epic]]. Once you finish the 100 kill quest, you will receive your 5.0 [[epic]]. After you have created your 5.0 [[epic]] and all of your visible armor pieces, you can hail the [[Level Up Wench]] to be flagged for [[Anguish]]. | + | To progress through this zone, ''BEGIN BY HAILING THE "GREETINGS" NPC ON EVERY CHARACTER''. This will give you the quest in which you must kill 100 different "[[bosses]]", which are each spawned in a different way depending on the [[boss]]. Kill all the corals to spawn the [[boss]] of the zone, "[[White]]" who drops your 4.5 [[epic]]. Once you finish the 100 kill quest, you will receive your 5.0 [[epic]]. After you have created your 5.0 [[epic]] and all of your visible armor pieces, you can hail the [[Level Up Wench]] to be flagged for [[Anguish]]. |
<br><br> | <br><br> | ||
== Progression == | == Progression == | ||
* Kill all Corals (green, yellow, red, blue) to spawn White | * Kill all Corals (green, yellow, red, blue) to spawn White | ||
− | * Kill White to loot "Completed [[Epic]] 4.5" | + | * Kill [[White]] to loot "Completed [[Epic]] 4.5" |
* Complete 100 kill quest and hail quest NPC in Illsalin to receive "Completed [[Epic]] 5.0" | * Complete 100 kill quest and hail quest NPC in Illsalin to receive "Completed [[Epic]] 5.0" | ||
* Collect all visible armor pieces | * Collect all visible armor pieces | ||
Line 11: | Line 11: | ||
== Trigger Map Code == | == Trigger Map Code == | ||
− | Do the following to add trigger locations to your map. ''Trust me, you want to do this.'' | + | [[File:Abyss Big Map Triggers.jpg|right|thumb|x400px|]]Do the following to add trigger locations to your map. ''Trust me, you want to do this.'' |
# Go to your map folder under your EverQuest directory. | # Go to your map folder under your EverQuest directory. | ||
# Open "Illsalin_3.txt" | # Open "Illsalin_3.txt" | ||
Line 32: | Line 32: | ||
P 34.0000, 334.0000, 0.0000, 73, 0, 240, 2, Kill_Jellyfish_-_Oneup_or_Angler_Trigger<br> | P 34.0000, 334.0000, 0.0000, 73, 0, 240, 2, Kill_Jellyfish_-_Oneup_or_Angler_Trigger<br> | ||
− | == 100 Boss List == | + | '''NOTE:''' Triggered bosses DO NOT spawn where you kill the trigger mob, they will spawn elsewhere in the zone. See TIPS section below for important information on making the location of the spawned bosses much easier to find. |
− | Below is a table of the 100 bosses, which armor pieces are dropped, and how to spawn them.<br> | + | == 100 [[Boss]] List == |
− | The bosses are spawned according to 4 different methods:<br> | + | [[File:Abyss Big Map Coral.jpg|right|thumb|x500px|]]Below is a table of the 100 [[bosses]], which armor pieces are dropped, and how to spawn them.<br> |
+ | The [[bosses]] are spawned according to 4 different methods:<br> | ||
'''KILL ALL''': | '''KILL ALL''': | ||
− | * You must kill all of the specified type of NPC, and the boss will randomly spawn in the zone<br> | + | * You must kill all of the specified type of NPC, and the [[boss]] will randomly spawn in the zone<br> |
'''RANDOM''': | '''RANDOM''': | ||
− | * Killing ANY of the type of the specified type of NPC has a rare chance to spawn the boss randomly in the zone<br> | + | * Killing ANY of the type of the specified type of NPC has a rare chance to spawn the [[boss]] randomly in the zone<br> |
'''TIMED''': | '''TIMED''': | ||
− | * Every 30 minutes, a random boss from the "timed" category of bosses will spawn in the zone. You do not have to kill anything for this to happen<br> | + | * Every 30 minutes, a random [[boss]] from the "timed" category of [[bosses]] will spawn in the zone. You do not have to kill anything for this to happen<br> |
+ | ''Parking 1 toon in an instance to watch for Timed spawns will likely result in going linkdead after 15-20 minutes. Not all people experience this, although the vast | ||
+ | majority do. Park 2 toons per instance at least when camping Timed spawns.'' <br> | ||
'''TRIGGER''': | '''TRIGGER''': | ||
* ''Make sure you have added the trigger text to your map file, as shown in the section above'' | * ''Make sure you have added the trigger text to your map file, as shown in the section above'' | ||
− | * Killing the one specific trigger mob of the type of NPC has a chance to start a CHAIN that will always spawn one of two bosses. | + | * Killing the one specific trigger mob of the type of NPC has a chance to start a CHAIN that will always spawn one of two [[bosses]]. |
− | * The chain will spawn 2 successive "trash" NPCs, and after killing them will ''always'' spawn one of two specified bosses. | + | * The chain will spawn 2 successive "trash" NPCs, and after killing them will ''always'' spawn one of two specified [[bosses]]. |
− | * Use "/highlight npc" to see where the chain NPC spawns | + | * '''Use "/highlight npc" to see where the chain NPC spawns''' if you do not use the /highlight npc command ''before'' you begin killing the trigger mobs, there is no way you will know if/where one of the successive trash spawns has popped. Using /highlight npc will change all of the current NPC's to a different color, any new NPC that spawns, will show up in the original NPC color for your map. |
{| class="wikitable sortable" | {| class="wikitable sortable" | ||
|- | |- | ||
! scope="col" | Num | ! scope="col" | Num | ||
− | ! scope="col" | Boss Name | + | ! scope="col" | [[Boss]] Name |
− | ! scope="col" | Class | + | ! scope="col" | [[Classes|Class]] |
! scope="col" | Slot | ! scope="col" | Slot | ||
! scope="col" | Spawn | ! scope="col" | Spawn | ||
Line 90: | Line 93: | ||
| 17||[[Driller]]||[[Necromancer]]||Leg||Trigger||[[Slarg]] | | 17||[[Driller]]||[[Necromancer]]||Leg||Trigger||[[Slarg]] | ||
|- | |- | ||
− | | 18||[[Tricholoma]]||[[Cleric]]|| | + | | 18||[[Tricholoma]]||[[Cleric]]||Hand||Random||[[Slarg]] |
|- | |- | ||
| 19||[[Mycena]]||[[Ranger]]||Chest||Trigger||[[Dark Jellyfish]] | | 19||[[Mycena]]||[[Ranger]]||Chest||Trigger||[[Dark Jellyfish]] | ||
Line 100: | Line 103: | ||
| 22||[[Amanita]]||[[Wizard]]||Leg||Trigger||[[NTI]] | | 22||[[Amanita]]||[[Wizard]]||Leg||Trigger||[[NTI]] | ||
|- | |- | ||
− | | 23||[[Cortinarius]]||[[Bard]]||Hand|| | + | | 23||[[Cortinarius]]||[[Bard]]||Hand||Random||[[NTI]] |
|- | |- | ||
| 24||[[Pink Eyes]]||[[Berserker]]||Chest||Trigger||[[Blue Coral]] | | 24||[[Pink Eyes]]||[[Berserker]]||Chest||Trigger||[[Blue Coral]] | ||
Line 114: | Line 117: | ||
| 29||[[Black Paw]]||[[Shadow Knight]]||Chest||Trigger||[[Red Coral]] | | 29||[[Black Paw]]||[[Shadow Knight]]||Chest||Trigger||[[Red Coral]] | ||
|- | |- | ||
− | | 30||[[Widow Maker]]||[[Paladin]]||Hand||Random||[[War Boar]] | + | | 30||[[The Widow Maker]]||[[Paladin]]||Hand||Random||[[War Boar]] |
|- | |- | ||
| 31||[[Yellow]]||[[Ranger]]||Head||Random||[[Red Coral]] | | 31||[[Yellow]]||[[Ranger]]||Head||Random||[[Red Coral]] | ||
Line 172: | Line 175: | ||
| 58||[[Crash]]||[[Beastlord]]||Hand||Random||[[Red Coral]] | | 58||[[Crash]]||[[Beastlord]]||Hand||Random||[[Red Coral]] | ||
|- | |- | ||
− | | 59||[[Bane Guard]]||[[Beastlord]]||Chest|| | + | | 59||[[Bane Guard]]||[[Beastlord]]||Chest||Trigger||[[War Boar]] |
|- | |- | ||
| 60||[[Alkare]]||[[Magician]], [[Beastlord]]||Arms, Feet||Kill All||[[Alkari]] | | 60||[[Alkare]]||[[Magician]], [[Beastlord]]||Arms, Feet||Kill All||[[Alkari]] | ||
Line 208: | Line 211: | ||
| 76||[[Cyclonic Ravager]]||[[Enchanter]]||Head||Random||[[Alkari]] | | 76||[[Cyclonic Ravager]]||[[Enchanter]]||Head||Random||[[Alkari]] | ||
|- | |- | ||
− | | 77||[[Holocaust | + | | 77||[[Holocaust Deciple]]||[[Cleric]]||Leg||Trigger||[[Illthocyte]] |
|- | |- | ||
| 78||[[Waterveiled Assassin]]||[[Enchanter]]||Hand||Random||[[Illthidae]] | | 78||[[Waterveiled Assassin]]||[[Enchanter]]||Hand||Random||[[Illthidae]] | ||
Line 228: | Line 231: | ||
| 86||[[Corpse Fire]]||[[Ranger]]||Wrist||TIMED||N/A | | 86||[[Corpse Fire]]||[[Ranger]]||Wrist||TIMED||N/A | ||
|- | |- | ||
− | | 87||[[Hammer]]||[[Rogue]]||Wrist||TIMED||N/A | + | | 87||[[The Hammer]]||[[Rogue]]||Wrist||TIMED||N/A |
|- | |- | ||
| 88||[[Winghead]]||[[Berserker]]||Wrist||TIMED||N/A | | 88||[[Winghead]]||[[Berserker]]||Wrist||TIMED||N/A | ||
Line 256: | Line 259: | ||
| 100||[[Riptor]]||[[Warrior]]||Hand||Random||[[Illthocyte]] | | 100||[[Riptor]]||[[Warrior]]||Hand||Random||[[Illthocyte]] | ||
|} | |} | ||
− | <small>Source information by Pimpn: http:// | + | <small>Source information by Pimpn: http://ezserver.online/forums/index.php?topic=2013.0<br></small> |
== Tips == | == Tips == | ||
− | * It might help to keep track of which bosses and loots you have, and which you need. Here is a download link for a printable 100 Boss Checklist: | + | * It might help to keep track of which [[bosses]] and loots you have, and which you need. Here is a download link for a printable 100 [[Boss]] Checklist: |
− | ** [http:// | + | ** [http://wiki.ezserver.online/images/3/34/T5Checklist.xlsx T5 Excel Checklist] |
− | * This is the first tier that it is ''almost'' essential that you have access to a [[Free Waypoint (Reward Item)]]. The ability to repop this zone will make the last 10 or so bosses MUCH, MUCH easier and faster. | + | * This is the first tier that it is ''almost'' essential that you have access to a [[Free Waypoint (Reward Item)]]. The ability to repop this zone will make the last 10 or so [[bosses]] MUCH, MUCH easier and faster. |
* Use "'''/stick uw'''" instead of just "/stick" to make underwater following (slightly) better. | * Use "'''/stick uw'''" instead of just "/stick" to make underwater following (slightly) better. | ||
− | * Upon zoning into the Abyss, it is a good idea to use "'''/highlight NPC'''" - this allows new spawns (bosses or chains) to appear in a different color, so that they are easy to identify - | + | * Upon zoning into the Abyss, it is a good idea to use "'''/highlight NPC'''" - this allows new spawns ([[bosses]] or chains) to appear in a different color, so that they are easy to identify - |
− | * If you are only after a specific boss, you may want to use "'''/mapshow nameofnpc'''" or "'''maphide nameofnpc'''" to see only what you need to kill | + | * If you are only after a specific [[boss]], you may want to use "'''/mapshow nameofnpc'''" or "'''/maphide nameofnpc'''" to see only what you need to kill |
− | * If the last NPC of a "Kill All" boss is a trigger NPC, it will ''not'' spawn the "Kill All" boss. | + | * If the last NPC of a "Kill All" [[boss]] is a trigger NPC, it will ''not'' spawn the "Kill All" [[boss]]. |
+ | * The accessories that drop here can be upgraded in [[Anguish]] so they are worth getting on each character as well as the visible armour | ||
== Loot == | == Loot == | ||
* [[Essence#Abyss|Essence of The Abyss]] | * [[Essence#Abyss|Essence of The Abyss]] | ||
* [[Epic Weapon Skins#Abyss|T5 Epic Weapon Skins]] | * [[Epic Weapon Skins#Abyss|T5 Epic Weapon Skins]] | ||
− | + | * [[Stone of Heroic Resistance V]] | |
− | * [[Stone of Heroic Resistance | + | |
− | + | ||
* [[Abyss Vellum]] | * [[Abyss Vellum]] | ||
+ | * [[Mounts|War Bear Saddle]] | ||
+ | * [[Mounts|Kizziebelle's Mythical Unicorn]] | ||
== Spell Drops == | == Spell Drops == | ||
Line 370: | Line 374: | ||
|- | |- | ||
| [[Spell: Yamakagis Fiery Passion Inferno]] II||[[Wizard]] | | [[Spell: Yamakagis Fiery Passion Inferno]] II||[[Wizard]] | ||
+ | |- | ||
+ | | [[Spell: Blood Ablaze]] III||[[Shadow Knight]] | ||
+ | |- | ||
+ | | [[Spell: Vile Tightness]] III||[[Shadow Knight]] | ||
+ | |- | ||
+ | | [[Spell: Theft of Toughness]] II||[[Shadow Knight]] | ||
|} | |} | ||
− | + | __NOTOC__ | |
[[Category:Progression]] | [[Category:Progression]] | ||
[[Category:Spells]] | [[Category:Spells]] |
Latest revision as of 15:47, 11 September 2023
Welcome to the most time consuming tier in EZServer with the exception of T10.Although T5 (i.e. "Illsalin" or "The Abyss") will take an enormous amount of time to complete, it can also be very fun.
To progress through this zone, BEGIN BY HAILING THE "GREETINGS" NPC ON EVERY CHARACTER. This will give you the quest in which you must kill 100 different "bosses", which are each spawned in a different way depending on the boss. Kill all the corals to spawn the boss of the zone, "White" who drops your 4.5 epic. Once you finish the 100 kill quest, you will receive your 5.0 epic. After you have created your 5.0 epic and all of your visible armor pieces, you can hail the Level Up Wench to be flagged for Anguish.
Progression
- Kill all Corals (green, yellow, red, blue) to spawn White
- Kill White to loot "Completed Epic 4.5"
- Complete 100 kill quest and hail quest NPC in Illsalin to receive "Completed Epic 5.0"
- Collect all visible armor pieces
- Hail Level Up Wench to be flagged for Anguish
Trigger Map Code
Do the following to add trigger locations to your map. Trust me, you want to do this.- Go to your map folder under your EverQuest directory.
- Open "Illsalin_3.txt"
- Replace what is in the file (if there is anything) with the below text EXACTLY.
P 462.0000, 995.0000, 0.0000, 73, 0, 240, 2, Kill_Alkari_-_Phytosaur_or_Guyver_Trigger
P 603.0000, 214.0000, 0.0000, 73, 0, 240, 2, Kill_Exobeast_-_Ice_Bone_or_Six_Eyes_Trigger
P 144.0000, 1163.0000, 0.0000, 73, 0, 240, 2, Kill_Yellow_Coral_-_Clyde_or_God_of_the_Deep_Trigger
P 1107.0000, 1084.0000, 0.0000, 73, 0, 240, 2, Kill_Blue_Coral_-_Pink_Eyes_or_Burn_Trigger
P -131.0000, 1266.0000, 0.0000, 73, 0, 240, 2, Kill_Red_Coral_-_Black_Paw_or_Bloodlust_Trigger
P -306.0000, 1265.0000, 0.0000, 73, 0, 240, 2, Kill_Green_Coral_-_Dracolisk_or_Twenty_Four_Carat_Trigger
P 43.0000, 1611.0000, 0.0000, 73, 0, 240, 2, Kill_Slarg_-_Hidden_or_Driller_Trigger
P -99.0000, 1761.0000, 0.0000, 73, 0, 240, 2, Kill_Illthocyte_-_Slayer_or_Holocaust_Disciple_Trigger
P -194.0000, 195.0000, 0.0000, 73, 0, 240, 2, Kill_Illthidae_-_Morlock_or_Aballin_Trigger
P 1058.0000, 664.0000, 0.0000, 73, 0, 240, 2, Kill_Sea_Snake_-_Snappy_or_Miny_Trigger
P 510.0000, 1337.0000, 0.0000, 73, 0, 240, 2, Kill_Gel_Cube_-_Adarna_or_Green_Eyes_Trigger
P -280.0000, 922.0000, 0.0000, 73, 0, 240, 2, Kill_Eye_of_the_Deep_-_Hive_Mother_or_Crimson_Trigger
P 515.0000, 378.0000, 0.0000, 73, 0, 240, 2, Kill_NTI_-_Life_or_Amanita_Trigger
P -344.0000, 526.0000, 0.0000, 73, 0, 240, 2, Kill_War_Boar_-_Bane_Guard_or_Claw_Trigger
P 478.0000, 322.0000, 0.0000, 73, 0, 240, 2, Kill_Dark_Jellyfish_-_Mycena_or_Death_Trigger
P 34.0000, 334.0000, 0.0000, 73, 0, 240, 2, Kill_Jellyfish_-_Oneup_or_Angler_Trigger
NOTE: Triggered bosses DO NOT spawn where you kill the trigger mob, they will spawn elsewhere in the zone. See TIPS section below for important information on making the location of the spawned bosses much easier to find.
100 Boss List
Below is a table of the 100 bosses, which armor pieces are dropped, and how to spawn them.The bosses are spawned according to 4 different methods:
KILL ALL:
- You must kill all of the specified type of NPC, and the boss will randomly spawn in the zone
RANDOM:
- Killing ANY of the type of the specified type of NPC has a rare chance to spawn the boss randomly in the zone
TIMED:
- Every 30 minutes, a random boss from the "timed" category of bosses will spawn in the zone. You do not have to kill anything for this to happen
Parking 1 toon in an instance to watch for Timed spawns will likely result in going linkdead after 15-20 minutes. Not all people experience this, although the vast
majority do. Park 2 toons per instance at least when camping Timed spawns.
TRIGGER:
- Make sure you have added the trigger text to your map file, as shown in the section above
- Killing the one specific trigger mob of the type of NPC has a chance to start a CHAIN that will always spawn one of two bosses.
- The chain will spawn 2 successive "trash" NPCs, and after killing them will always spawn one of two specified bosses.
- Use "/highlight npc" to see where the chain NPC spawns if you do not use the /highlight npc command before you begin killing the trigger mobs, there is no way you will know if/where one of the successive trash spawns has popped. Using /highlight npc will change all of the current NPC's to a different color, any new NPC that spawns, will show up in the original NPC color for your map.
Source information by Pimpn: http://ezserver.online/forums/index.php?topic=2013.0
Tips
- It might help to keep track of which bosses and loots you have, and which you need. Here is a download link for a printable 100 Boss Checklist:
- This is the first tier that it is almost essential that you have access to a Free Waypoint (Reward Item). The ability to repop this zone will make the last 10 or so bosses MUCH, MUCH easier and faster.
- Use "/stick uw" instead of just "/stick" to make underwater following (slightly) better.
- Upon zoning into the Abyss, it is a good idea to use "/highlight NPC" - this allows new spawns (bosses or chains) to appear in a different color, so that they are easy to identify -
- If you are only after a specific boss, you may want to use "/mapshow nameofnpc" or "/maphide nameofnpc" to see only what you need to kill
- If the last NPC of a "Kill All" boss is a trigger NPC, it will not spawn the "Kill All" boss.
- The accessories that drop here can be upgraded in Anguish so they are worth getting on each character as well as the visible armour
Loot
- Essence of The Abyss
- T5 Epic Weapon Skins
- Stone of Heroic Resistance V
- Abyss Vellum
- War Bear Saddle
- Kizziebelle's Mythical Unicorn