Difference between revisions of "Paladin"

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What to expect from Paladins on EZServer (2023):
 
What to expect from Paladins on EZServer (2023):
  
On EZServer the Paladin is mainly a healer and support class. Don't make a Paladin with the idea that it is going to be your main tank. If you do, you will soon find yourself unable to stay alive to to lacking the mitigation buffs that makes [[Warrior]]s the only real tanking class on EZ in the long run.
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On EZServer the Paladin is mainly a healer and support class. Don't make a Paladin with the idea that it is going to be your main tank. If you do, you will soon find yourself unable to stay alive due to lacking the mitigation buffs that makes [[Warrior]]s the only real tanking class on EZ in the long run.
  
  

Revision as of 15:48, 11 June 2023

Alt text
Dwarf Paladin

What to expect from Paladins on EZServer (2023):

On EZServer the Paladin is mainly a healer and support class. Don't make a Paladin with the idea that it is going to be your main tank. If you do, you will soon find yourself unable to stay alive due to lacking the mitigation buffs that makes Warriors the only real tanking class on EZ in the long run.


The Paladin is one of four healer classes on EZServer (Cleric, Paladin, Druid and Shaman) and next to the Cleric, the Paladin is mandatory in your group(s), even more so than having more than one Cleric. The Paladins strongest feat is it's group healing proc off their Epic Augment when socketed into a weapon. On EZServer the melee attack speed is capped ~3 seconds per melee attack round. The Paladin will proc their group heal at least once per melee swing and sometimes more than once.


that is essential for every group on EZServer (the other being Cleric). They heal slightly less than a Cleric, since they only have access to Focus of Healing, instead of Amplify Healing, but they can take damage much better, which is a decent tradeoff. They are an excellent choice to put in your main group, and one of either Paladin or Cleric is essential to have in your main group.

Primary Uses

Paladin Epic List

Paladin Class Epics and Epic Augments 1.0 - 10.0

Epic Effect

Healing augment - Group Heal (combat)
Defensive augment - Proc and Click

  • Zeal proc - Provide AC, small chance to resist spells, stonewall effect, and a block chance.
  • Deal Holy Knight Strike on Block and Parry
  • Blessing of the Crusade click - Short-duration powerful stonewall

Defensive Augment is restricted to 1 handed weapons only.

To change your augment from a defensive augment to a healing augment hand the augment to the epic vendor and he will return the version you desire.

Toy

Airplane

EZ Custom Spells

Spell Drop Location Research Element Description
Spell: Crusader Fury P1 Cazic Thule Magic+Holy Adds Crusader Fury Proc
Spell: Timeless: Invigor P1 QVic Nature+Holy+Magic Stamina boost
Spell: Wave of Purity P1 QVic Holy Group heal
Spell: Yaulp IX P1 QVic Magic+Holy Self Attack, healing and haste buff
Spell: Celibate Devotion T1/T2 Plane of Dragons Holy+Nature
Spell: Gift of the Avenger T1/T2 Plane of Dragons Magic+Holy Adds 10% bonus heal proc
Spell: Crabtwoshoes Will Heal You! T4 Airplane Holy Group heal and cure
Spell: Yaulp X T3 Airplane Magic+Holy Self Attack, healing and haste buff
Spell: Kaldar's Helping Hand T3 Airplane Holy+Nature+Magic Self stonewall
Spell: Zealous Smite T4 Airplane ?? Single target nuke and threat
Spell: Crusader Fury II T5 Abyss Magic+Holy Adds Crusader Fury Proc
Spell: Wave of Purity II T5 Abyss Holy Group heal
Spell: Gift of the Avenger II T6 Anguish Magic+Holy Adds 20% bonus heal proc
Spell: Zealous Smite II T6 Anguish ?? Single target nuke and threat
Spell: Kaldar's Helping Hand II T7 Loping Plains ?? Self stonewall
Spell: Crabtwoshoes Will Heal You Too! T9 Old Commons Fire x2 + Magic Group heal and cure
Spell: Zealous Smite III T9 Old Commons ?? Single target nuke and threat
Spell: Crusader Fury III T10 Sunderock Springs ?? Adds Crusader Fury Proc