Difference between revisions of "Getting Started"
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− | In addition to the tank, you need a healer. Four classes are healers on EZ: [[Paladin]], [[Cleric]], [[Shaman]] or [[Druid]]. [[Paladin]]s and [[Cleric]]s both have an [[epic]] weapon that procs a sizeable group heal in combat. | + | In addition to the tank, you need a healer. Four classes are healers on EZ: [[Paladin]], [[Cleric]], [[Shaman]] or [[Druid]]. [[Paladin]]s and [[Cleric]]s both have an [[epic]] weapon that procs a sizeable group heal in combat, so you may want to choose between a [[Paladin]] or [[Cleric]] to start. Playing a [[Paladin]] as your healer can be a great choice, since they can take more of a beating in addition to healing, and they heal and cure diseases and poisons for the entire group just by swinging their epic weapon. The [[Cleric]] will also do very well at the start for healing, perhaps better than any other class. Clerics also, later (3.5 and up), get an [[epic]] that has the same group heal/cure as the paladin, and eventually (5.0+) get in addition to that effect a click on their [[epic]] that does a very heavy group heal. In addition to these two healers one can also go with a [[Shaman]] or [[Druid]] for heals, both of which have abilities that set them apart from the other healers, and both of whom make an excellent choice for heals. Starting in [[Cazic Thule]], a [[Druid]] can cast [[Spell: Skin of the Drake|Skin of the Drake]], which is an 18 second buff that heals a character when they are attacked, effectively making them invulnerable for this time. They also get large group and single target regeneration spells. <br><br>After these two mandatory roles are in your group (Tank and healer), you can fill the rest of your group with almost any class you choose, as they all add interesting variety to a group.<br><br> |
[[Berserker]]s are a good choice for DPS, as their [[Epic]] does Area of Effect (AoE) Damage per second (DPS), and because initially they are the best melee damage, and even long term do solid damage without having to rely on expensive weapon strike augments. [[Monk]], [[Rogue]], [[Beastlord]] and [[Bard]] are also good choices for DPS to add to your group.<br><br>Your characters will start out in [[QRG]], (Surefall Glade from EQLive). The first thing you need to do is find the [[Newbie Vendor]] and purchase free food, drink, and newbie armor. Then, find the [[Epic Vendor]] and purchase your ''free'' [[Epic]] 1.0<br><br>Next, locate Alcarmaba in [[QRG|Surefall Glade]] to start a quest in one of the [[Zones#1-70 Custom Leveling Zones|custom leveling zones]] that will reward you with experience and an item, or find and hail the [[Universal Teleporter]] and select a [[Zones|zone]] to gain experience in<br><br> | [[Berserker]]s are a good choice for DPS, as their [[Epic]] does Area of Effect (AoE) Damage per second (DPS), and because initially they are the best melee damage, and even long term do solid damage without having to rely on expensive weapon strike augments. [[Monk]], [[Rogue]], [[Beastlord]] and [[Bard]] are also good choices for DPS to add to your group.<br><br>Your characters will start out in [[QRG]], (Surefall Glade from EQLive). The first thing you need to do is find the [[Newbie Vendor]] and purchase free food, drink, and newbie armor. Then, find the [[Epic Vendor]] and purchase your ''free'' [[Epic]] 1.0<br><br>Next, locate Alcarmaba in [[QRG|Surefall Glade]] to start a quest in one of the [[Zones#1-70 Custom Leveling Zones|custom leveling zones]] that will reward you with experience and an item, or find and hail the [[Universal Teleporter]] and select a [[Zones|zone]] to gain experience in<br><br> |
Revision as of 16:22, 29 November 2014
EZServer is a completely customized, emulated version of EverQuest. Some things will be the same as your experience on EQLive, some things will be different.
EZServer is primarily a solo boxing server, and most users on EZServer play at least one full group of players, and upwards of 18 players every time they log on. There is, however, collaboration and helping between players on EZServer.
Setting up your client
1. Obtain a copy of EverQuest Underfoot (Do not use Titanium, as several custom aspects of EZServer will not work properly)
This can be downloaded in 7 parts at the following links:
http://tinyurl.com/ezclient1
http://tinyurl.com/ezclient2
http://tinyurl.com/ezclient3
http://tinyurl.com/ezclient4
http://tinyurl.com/ezclient5
http://tinyurl.com/ezclient6
http://tinyurl.com/ezclient7
2. Extract these into a folder of your choice (e.g. C:/EZServer/...) - Dump the contents of all 7 folders into this new EverQuest folder.
3. Download Server Files and Spell Files (these are dynamic links, and will update periodically, so make sure to re-download after a patch, or every few weeks.)
Extract these two zipped files into your main everquest directory
4. Download Macroquest. Select "Underfoot" for Client, and "Classic" for build, then click download
5. Run "MacroQuest2.exe" and "EQBCServer.exe" before launching client
6. Create a forum account and loginserver account. Each forum account can support 3 login server accounts. One login server account is required per character. (i.e. if you want to create six characters, you will need to create 2 forum accounts, each with 3 loginserver accounts). Your loginserver account will be the username and password used to login to EverQuest.
7. Create a shortcut to EverQuest that DOES NOT USE THE EQLIVE PATCHER.
- Go to your EverQuest directory
- Find EQGame.exe
- Create a shortcut to EQGame.exe on your desktop (right click --> Send to --> Desktop (create shortcut)
- Right click on the newly created shortcut to EQGame.exe on your desktop
- Select "Properties"
- Look for "target" and add " patchme" after the text (with a space before the word patchme)
- Example: "C:\EverQuest\eqgame.exe" patchme
- Example: "C:\EverQuest\eqgame.exe" patchme
8. Read the RULES for EZServer EZServer Rules
If your computer can not handle more than one or two characters at a time, you may want to read the Optimization Guide, which is a guide to tweak your computer to allow the maximum amount of bots.
Creating Your Characters
Since EZServer is a boxing server, you will eventually need to create more than one character. Characters gain the same experience solo as they do in a group, so it may make sense to create multiple characters to start. However, you can get to level 70 with just one character if you choose to start with just one.
There are many considerations to make when selecting classes for your first group, but you do need at least two types of classes, a tank and a healer.
Warriors make the best tank, hands down, and most groups on EZServer have a warrior, usually as the most frequently played character. If a player doesnt use a warrior as their tank they will use a Shadow Knight, although that class can be more difficult to use in that role, especially at the start of things.
In addition to the tank, you need a healer. Four classes are healers on EZ: Paladin, Cleric, Shaman or Druid. Paladins and Clerics both have an epic weapon that procs a sizeable group heal in combat, so you may want to choose between a Paladin or Cleric to start. Playing a Paladin as your healer can be a great choice, since they can take more of a beating in addition to healing, and they heal and cure diseases and poisons for the entire group just by swinging their epic weapon. The Cleric will also do very well at the start for healing, perhaps better than any other class. Clerics also, later (3.5 and up), get an epic that has the same group heal/cure as the paladin, and eventually (5.0+) get in addition to that effect a click on their epic that does a very heavy group heal. In addition to these two healers one can also go with a Shaman or Druid for heals, both of which have abilities that set them apart from the other healers, and both of whom make an excellent choice for heals. Starting in Cazic Thule, a Druid can cast Skin of the Drake, which is an 18 second buff that heals a character when they are attacked, effectively making them invulnerable for this time. They also get large group and single target regeneration spells.
After these two mandatory roles are in your group (Tank and healer), you can fill the rest of your group with almost any class you choose, as they all add interesting variety to a group.
Berserkers are a good choice for DPS, as their Epic does Area of Effect (AoE) Damage per second (DPS), and because initially they are the best melee damage, and even long term do solid damage without having to rely on expensive weapon strike augments. Monk, Rogue, Beastlord and Bard are also good choices for DPS to add to your group.
Your characters will start out in QRG, (Surefall Glade from EQLive). The first thing you need to do is find the Newbie Vendor and purchase free food, drink, and newbie armor. Then, find the Epic Vendor and purchase your free Epic 1.0
Next, locate Alcarmaba in Surefall Glade to start a quest in one of the custom leveling zones that will reward you with experience and an item, or find and hail the Universal Teleporter and select a zone to gain experience in
Once you reach level 70, you are ready for Alternate Experience and Progression.