Difference between revisions of "Cleric"

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[[File:Cleric.jpg|right|frame|none|alt=Alt text|Halfling Cleric using [[Knowledge of the Dead]] from [[Halls of Honor]]]]
 
[[File:Cleric.jpg|right|frame|none|alt=Alt text|Halfling Cleric using [[Knowledge of the Dead]] from [[Halls of Honor]]]]
While the Paladin is the best class to use to keep your entire group alive with it's group heal, the Cleric is by far the best class to use as support for keeping your tank alive. While the Cleric eventually also gets a good group heal spell in [[Veeshan's Peak]], called [[Holy Cataclysm]], the main healing spells to use are the Over raided Healing line of single target healing. The spell casts instantly and have no recast delay, making it a very good spell to keep the tank alive.
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While the Paladin is the best class to use to keep your entire group alive with it's group heal, the Cleric is by far the best class to use as support for keeping your tank alive. While the Cleric eventually also gets a good group heal spell in [[Veeshan's Peak]], called [[Holy Cataclysm]], the main healing spells to use are the various ranks of [[Over Raided Healing]]. The spell is single target, casts instantly and have no recast delay, making it a very good spell to keep the tank alive.
  
 
A Cleric is one of two "healer" classes that is essential for every group on EZServer (the other being [[Paladin]]). They heal slightly better than a [[Paladin]] in the early stages, since they have access to [[Spell: Amplify Healing]] (starting at [[Plane of Dragons]]), instead of [[Focus of Healing]], but they are squishier than the [[Paladin]]. They are a good choice to put in your main group, and one of either [[Paladin]] or Cleric is essential to have in your main group. <br><br>The Cleric is able to cast [[Spell: Armor of the Crab|Armor of the Crab]], a group HP buff, that stacks with all other group HP buffs [[Druid]]'s [[Blessing of Oak Ancient Oak]], and [[Shaman]]'s [[Epic]] Effect. For this reason, it may be worth leveling up a cleric, even if you plan to use him just for the group buff. Their [[Spell: Tower of Vie III|Tower of Vie III]] is currently the strongest tank [[mitigation]] in the high tiers. Taking your Warrior from 78% to 88% Stonewall is almost a 50% damage reduction for 18 seconds. <!-- t10 is going to require a cleric, I'm trying to show people why -->
 
A Cleric is one of two "healer" classes that is essential for every group on EZServer (the other being [[Paladin]]). They heal slightly better than a [[Paladin]] in the early stages, since they have access to [[Spell: Amplify Healing]] (starting at [[Plane of Dragons]]), instead of [[Focus of Healing]], but they are squishier than the [[Paladin]]. They are a good choice to put in your main group, and one of either [[Paladin]] or Cleric is essential to have in your main group. <br><br>The Cleric is able to cast [[Spell: Armor of the Crab|Armor of the Crab]], a group HP buff, that stacks with all other group HP buffs [[Druid]]'s [[Blessing of Oak Ancient Oak]], and [[Shaman]]'s [[Epic]] Effect. For this reason, it may be worth leveling up a cleric, even if you plan to use him just for the group buff. Their [[Spell: Tower of Vie III|Tower of Vie III]] is currently the strongest tank [[mitigation]] in the high tiers. Taking your Warrior from 78% to 88% Stonewall is almost a 50% damage reduction for 18 seconds. <!-- t10 is going to require a cleric, I'm trying to show people why -->

Revision as of 15:48, 9 June 2023

Alt text
Halfling Cleric using Knowledge of the Dead from Halls of Honor

While the Paladin is the best class to use to keep your entire group alive with it's group heal, the Cleric is by far the best class to use as support for keeping your tank alive. While the Cleric eventually also gets a good group heal spell in Veeshan's Peak, called Holy Cataclysm, the main healing spells to use are the various ranks of Over Raided Healing. The spell is single target, casts instantly and have no recast delay, making it a very good spell to keep the tank alive.

A Cleric is one of two "healer" classes that is essential for every group on EZServer (the other being Paladin). They heal slightly better than a Paladin in the early stages, since they have access to Spell: Amplify Healing (starting at Plane of Dragons), instead of Focus of Healing, but they are squishier than the Paladin. They are a good choice to put in your main group, and one of either Paladin or Cleric is essential to have in your main group.

The Cleric is able to cast Armor of the Crab, a group HP buff, that stacks with all other group HP buffs Druid's Blessing of Oak Ancient Oak, and Shaman's Epic Effect. For this reason, it may be worth leveling up a cleric, even if you plan to use him just for the group buff. Their Tower of Vie III is currently the strongest tank mitigation in the high tiers. Taking your Warrior from 78% to 88% Stonewall is almost a 50% damage reduction for 18 seconds.

Primary Uses

  • Mass Group Buff Heal Epic Effect
  • Group HP Buff
  • High cooldown for tank (Vie line)

Cleric Epic List

Cleric Class Epics and Epic Augments 1.0 - 10.0


Epic Effect

  • MGB Heal (clickie)

EZ Custom Spells

Spell Drop Location Research Element Description
Spell: Mark of Emperors P1 Qvic Holy + Disease AC Debuff
Spell: Yaulp IX P1 Qvic Magic+Holy Self Attack, healing and haste buff
Spell: Timeless: Invigor P1 Qvic Nature+Holy+Magic Stamina boost
Spell: Tower of Vie P2 Cazic Thule Holy Melee Mitigation
Spell: Amplify Healing T1/T2 Plane of Dragons Vendor N/A Healing Increase
Spell: Armor of the Martyr T1/T2 Plane of Dragons Holy Self HP and Mana regen buff
Spell: Unswerving Hammer of Absolution T1/T2 Plane of Dragons Magic Hammer Pet
Spell: Armor of the Crab T4 Airplane Magic 2 Group HP Buff
Spell: Mark of Emperors II T4 Airplane Holy + Disease AC Debuff
Spell: Over Raided Healing T4 Airplane Holy 3 Single target heal
Spell: Timeless: Chromastrike T4 Airplane Magic Direct Damage
Spell: Unswerving Hammer of Absolution II T4 Airplane Magic Hammer Pet
Spell: Tower of Vie II T4 Airplane Holy 2 Melee Mitigation
Spell: Yaulp X T4 Airplane Magic+Holy Self Attack, healing and haste buff
Spell: Exorcise en Masse T4 Airplane ??? Group cure
Spell: Armor of the Martyr II T5 Abyss Holy Self HP and Mana regen buff
Spell: Holy Blessing of Intervention T5 Abyss Magic + Holy Improved Divine Intervention
Spell: Timeless: Chromastrike II T5 Abyss Magic Direct Damage
Spell: Mark of Emperors III T6 Anguish Holy + Disease AC Debuff
Spell: Tower of Vie III T6 Anguish Holy Melee Mitigation
Spell: Unswerving Hammer of Absolution III T6 Anguish Magic Hammer Pet
Spell: Armor of the Crab II T7 Loping Plains Magic 2 Group HP Buff
Spell: Armor of the Martyr III T8 Temple of Veeshan ?? Self HP and Mana regen buff
Spell: Over Raided Healing II T8 Temple of Veeshan ?? Single target heal
Spell: Timeless: Chromastrike III T8 Temple of Veeshan ?? Direct Damage
Spell: Word of Vivification II T8 Temple of Veeshan ?? Group Heal + Cure
Spell: Mark of Emperors IV T9 Old Commons ?? AC Debuff
Spell: Timeless: Chromastrike IV T10 Sunderock Springs ?? Direct Damage
Spell: Armor of the Crab III T10 Sunderock Springs ?? Group HP Buff