Difference between revisions of "Paladin"
From EZ Server Wiki
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| [[Spell: Kaldar's Helping Hand]] II||T7 [[Loping Plains]]||??||Self stonewall | | [[Spell: Kaldar's Helping Hand]] II||T7 [[Loping Plains]]||??||Self stonewall | ||
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− | | [[Spell: Crabtwoshoes Will Heal You!|Spell: Crabtwoshoes Will Heal You Too!]]|| | + | | [[Spell: Crabtwoshoes Will Heal You!|Spell: Crabtwoshoes Will Heal You Too!]]||T9 [[Old Commons]]||Holy||Group heal and cure |
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| [[Spell: Zealous Smite]] III||T9 [[Old Commons]]||??||Single target nuke and threat | | [[Spell: Zealous Smite]] III||T9 [[Old Commons]]||??||Single target nuke and threat |
Revision as of 19:07, 30 April 2016
A Paladin is one of two "healer" classes that is essential for every group on EZServer (the other being Cleric). They heal slightly less than a Cleric, since they only have access to Focus of Healing, instead of Amplify Healing, but they can take damage much better, which is a decent tradeoff. They are an excellent choice to put in your main group, and one of either Paladin or Cleric is essential to have in your main group.
Primary Uses
- Alternate tanking to Warrior/Shadow Knight
- Group Heal Epic Effect
- Mediocre DPS from Firestrike augs
- Self-only mitigation buff
- Self-only lifetap buff
Epic Effect
Healing augment - Group Heal (combat)
Defensive augment - Proc and Click
- Zeal proc - Provide AC, small chance to resist spells, stonewall effect, and a block chance.
- Deal Holy Knight Strike on Block and Parry
- Blessing of the Crusade click - Short-duration powerful stonewall
Toy
- Hnooker's Relationship Strategy ~ (Block every attack for 12 seconds, cooldown 5 minutes)
EZ Custom Spells
Spell | Drop Location | Research Element | Description |
---|---|---|---|
Spell: Crusader Fury | P1 Cazic Thule | Magic+Holy | Adds Crusader Fury Proc |
Spell: Timeless: Invigor | P1 QVic | Nature+Holy+Magic | Stamina boost |
Spell: Wave of Purity | P1 QVic | Holy | Group heal |
Spell: Yaulp IX | P1 QVic | Magic+Holy | Self Attack, healing and haste buff |
Spell: Celibate Devotion | T1/T2 Plane of Dragons | Holy+Nature | |
Spell: Gift of the Avenger | T1/T2 Plane of Dragons | Magic+Holy | Adds 10% bonus heal proc |
Spell: Crabtwoshoes Will Heal You! | T4 Airplane | Holy | Group heal and cure |
Spell: Yaulp X | T3 Airplane | Magic+Holy | Self Attack, healing and haste buff |
Spell: Kaldar's Helping Hand | T3 Airplane | Holy+Nature+Magic | Self stonewall |
Spell: Zealous Smite | T4 Airplane | ?? | Single target nuke and threat |
Spell: Crusader Fury II | T5 Abyss | Magic+Holy | Adds Crusader Fury Proc |
Spell: Wave of Purity II | T5 Abyss | Holy | Group heal |
Spell: Gift of the Avenger II | T6 Anguish | Magic+Holy | Adds 20% bonus heal proc |
Spell: Zealous Smite II | T6 Anguish | ?? | Single target nuke and threat |
Spell: Kaldar's Helping Hand II | T7 Loping Plains | ?? | Self stonewall |
Spell: Crabtwoshoes Will Heal You Too! | T9 Old Commons | Holy | Group heal and cure |
Spell: Zealous Smite III | T9 Old Commons | ?? | Single target nuke and threat |
Spell: Crusader Fury III | T10 Sunderock Springs | ?? | Adds Crusader Fury Proc |