Difference between revisions of "Cleric"
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− | [[File:Cleric.jpg|left|frame|none|alt=Alt text|Halfling Cleric using [[Knowledge of the Dead]] from [[Halls of Honor]]]]A Cleric is one of two "healer" classes that is essential for every group on EZServer (the other being [[Paladin]]). They heal slightly better than a [[Paladin]]<br> in the early stages, since they have access to [[Spell: Amplify Healing]] (starting at [[Plane of Dragons]]), instead of [[Focus of Healing]], but they are squishier<br> than the [[Paladin]]. They are a good choice to put in your main group, and one of either [[Paladin]] or Cleric is essential to have in your main group. <br><br>The Cleric is able to cast [[Spell: Armor of the Crab|Armor of the Crab]], a group HP buff, that stacks with all other group HP buffs [[Druid]]'s [[Blessing of Oak Ancient Oak]], and <br>[[Shaman]]'s [[Epic]] Effect. For this reason, it may be worth leveling up a cleric, even if you plan to use him just for the group buff. Their [[Spell: Tower of Vie III|Tower of Vie III]]<br> is currently the strongest tank cooldown in the high tiers. Taking your Warrior from 78% to 88% Stonewall is almost a 50% damage reduction for 18 seconds. | + | [[File:Cleric.jpg|left|frame|none|alt=Alt text|Halfling Cleric using [[Knowledge of the Dead]] from [[Halls of Honor]]]]A Cleric is one of two "healer" classes that is essential for every group on EZServer (the other being [[Paladin]]). They heal slightly better than a [[Paladin]]<br> in the early stages, since they have access to [[Spell: Amplify Healing]] (starting at [[Plane of Dragons]]), instead of [[Focus of Healing]], but they are squishier<br> than the [[Paladin]]. They are a good choice to put in your main group, and one of either [[Paladin]] or Cleric is essential to have in your main group. <br><br>The Cleric is able to cast [[Spell: Armor of the Crab|Armor of the Crab]], a group HP buff, that stacks with all other group HP buffs [[Druid]]'s [[Blessing of Oak Ancient Oak]], and <br>[[Shaman]]'s [[Epic]] Effect. For this reason, it may be worth leveling up a cleric, even if you plan to use him just for the group buff. Their [[Spell: Tower of Vie III|Tower of Vie III]]<br> is currently the strongest tank cooldown in the high tiers. Taking your Warrior from 78% to 88% Stonewall is almost a 50% damage reduction for 18 seconds. <!-- t10 is going to require a cleric, I'm trying to show people why --> |
== Primary Uses == | == Primary Uses == |
Revision as of 08:51, 21 October 2015
A Cleric is one of two "healer" classes that is essential for every group on EZServer (the other being Paladin). They heal slightly better than a Paladinin the early stages, since they have access to Spell: Amplify Healing (starting at Plane of Dragons), instead of Focus of Healing, but they are squishier
than the Paladin. They are a good choice to put in your main group, and one of either Paladin or Cleric is essential to have in your main group.
The Cleric is able to cast Armor of the Crab, a group HP buff, that stacks with all other group HP buffs Druid's Blessing of Oak Ancient Oak, and
Shaman's Epic Effect. For this reason, it may be worth leveling up a cleric, even if you plan to use him just for the group buff. Their Tower of Vie III
is currently the strongest tank cooldown in the high tiers. Taking your Warrior from 78% to 88% Stonewall is almost a 50% damage reduction for 18 seconds.
Primary Uses
- Group Heal Epic Effect
- Group HP Buff
- High cooldown for tank (Vie line)
Epic Effect
- Group Heal (combat)
EZ Custom Spells
Spell | Drop Location | Research Element | Description |
---|---|---|---|
Spell: Mark of Emperors | P1 Qvic | Holy + Disease | AC Debuff |
Spell: Yaulp IX | P1 Qvic | Magic+Holy | Self Attack, healing and haste buff |
Spell: Timeless: Invigor | P1 Qvic | Nature+Holy+Magic | Stamina boost |
Spell: Tower of Vie | P2 Cazic Thule | Holy | Melee Mitigation |
Spell: Amplify Healing | T1/T2 Plane of Dragons Vendor | N/A | Healing Increase |
Spell: Armor of the Martyr | T1/T2 Plane of Dragons | Holy | Self HP and Mana regen buff |
Spell: Unswerving Hammer of Absolution | T1/T2 Plane of Dragons | Magic | Hammer Pet |
Spell: Armor of the Crab | T4 Airplane | Magic 2 | Group HP Buff |
Spell: Mark of Emperors II | T4 Airplane | Holy + Disease | AC Debuff |
Spell: Over Raided Healing | T4 Airplane | Holy 3 | Single target heal |
Spell: Timeless: Chromastrike | T4 Airplane | Magic | Direct Damage |
Spell: Unswerving Hammer of Absolution II | T4 Airplane | Magic | Hammer Pet |
Spell: Tower of Vie II | T4 Airplane | Holy 2 | Melee Mitigation |
Spell: Yaulp X | T4 Airplane | Magic+Holy | Self Attack, healing and haste buff |
Spell: Armor of the Martyr II | T5 Abyss | Holy | Self HP and Mana regen buff |
Spell: Holy Blessing of Intervention | T5 Abyss | Magic + Holy | Improved Divine Intervention |
Spell: Timeless: Chromastrike II | T5 Abyss | Magic | Direct Damage |
Spell: Mark of Emperors III | T6 Anguish | Holy + Disease | AC Debuff |
Spell: Tower of Vie III | T6 Anguish | Holy | Melee Mitigation |
Spell: Unswerving Hammer of Absolution III | T6 Anguish | Magic | Hammer Pet |
Spell: Armor of the Crab II | T7 Loping Plains | Magic 2 | Group HP Buff |
Spell: Armor of the Martyr III | T8 Temple of Veeshan | ?? | Self HP and Mana regen buff |
Spell: Over Raided Healing II | T8 Temple of Veeshan | ?? | Single target heal |
Spell: Timeless: Chromastrike III | T8 Temple of Veeshan | ?? | Direct Damage |
Spell: Mark of Emperors IV | T9 Old Commons | ?? | AC Debuff |