Difference between revisions of "Cleric"

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[[File:Cleric.jpg|left|frame|none|alt=Alt text|Halfling Cleric using [[Knowledge of the Dead]] from [[Halls of Honor]]]]A Cleric is one of two "healer" classes that is essential for every group on EZServer (the other being [[Paladin]]). They heal slightly better than a [[Paladin]], since they have access to [[Amplify Healing]] (starting at [[Plane of Dragons]]), instead of [[Focus of Healing]], but they are squishier than the [[Paladin]]. They are a good choice to put in your main group, and one of either [[Paladin]] or Cleric is essential to have in your main group. <br><br>The Cleric is able to cast a group HP buff that stacks with all other group HP buffs [[Druid]]'s [[Blessing of Oak Ancient Oak]], and [[Shaman]]'s [[Epic]] Effect. For this reason, it may be worth leveling up a cleric, even if you do not plan to use him just for the group buff.
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[[File:Cleric.jpg|left|frame|none|alt=Alt text|Halfling Cleric using [[Knowledge of the Dead]] from [[Halls of Honor]]]]A Cleric is one of two "healer" classes that is essential for every group on EZServer (the other being [[Paladin]]). They heal slightly better than a [[Paladin]], since they have access to [[Amplify Healing]] (starting at [[Plane of Dragons]]), instead of [[Focus of Healing]], but they are squishier than the [[Paladin]]. They are a good choice to put in your main group, and one of either [[Paladin]] or Cleric is essential to have in your main group.  
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<br><br>The Cleric is able to cast [[Spell: Armor of the Crab]], a group HP buff, that stacks with all other group HP buffs [[Druid]]'s [[Blessing of Oak Ancient Oak]], and [[Shaman]]'s [[Epic]] Effect. For this reason, it may be worth leveling up a cleric, even if you do not plan to use him just for the group buff.
  
 
== Primary Uses ==
 
== Primary Uses ==

Revision as of 12:24, 26 November 2014

Alt text
Halfling Cleric using Knowledge of the Dead from Halls of Honor
A Cleric is one of two "healer" classes that is essential for every group on EZServer (the other being Paladin). They heal slightly better than a Paladin, since they have access to Amplify Healing (starting at Plane of Dragons), instead of Focus of Healing, but they are squishier than the Paladin. They are a good choice to put in your main group, and one of either Paladin or Cleric is essential to have in your main group.



The Cleric is able to cast Spell: Armor of the Crab, a group HP buff, that stacks with all other group HP buffs Druid's Blessing of Oak Ancient Oak, and Shaman's Epic Effect. For this reason, it may be worth leveling up a cleric, even if you do not plan to use him just for the group buff.

Primary Uses

  • Group Heal Epic Effect
  • Group HP Buff

Epic Effect

  • Group Heal (combat)

EZ Custom Spells

Spell Drop Location Research Element Description
Mark of Emperors QVic Holy + Disease AC Debuff
Tower of Vie Cazic Thule Holy Melee Mitigation
Armor of the Martyr Plane of Dragons Holy Self HP and Mana regen buff
Unswerving Hammer of Absolution Plane of Dragons Magic Hammer Pet
Mark of Emperors II Airplane Holy + Disease AC Debuff
Tower of Vie II Airplane Holy 2 Melee Mitigation
Timeless: Chromastrike Airplane Magic Direct Damage
Over Raided Healing Airplane Holy 3
Unswerving Hammer of Absolution II Airplane Magic Hammer Pet
Armor of the Crab Airplane Magic 2 Group HP Buff
Holy Blessing of Intervention Abyss Magic + Holy Improved Divine Intervention
Armor of the Martyr II Abyss Holy Self HP and Mana regen buff
Timeless: Chromastrike II Abyss Magic Direct Damage
Tower of Vie III Anguish Holy Melee Mitigation
Mark of Emperors III Anguish Holy + Disease AC Debuff
Unswerving Hammer of Absolution III Anguish Magic Hammer Pet
Armor of the Crab II Loping Plains Magic 2 Group HP Buff