Difference between revisions of "Enchanter"

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(EZ Custom Spells)
(EZ Custom Spells)
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== EZ Custom Spells ==
 
== EZ Custom Spells ==
{| border="1"
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{| class="wikitable sortable"
| align="center" style="background:#f0f0f0;"|'''Spell'''
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|-
| align="center" style="background:#f0f0f0;"|'''Drop Location'''
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! scope="col" | Spell
| align="center" style="background:#f0f0f0;"|'''Research Element'''
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! scope="col" | Drop Location
| align="center" style="background:#f0f0f0;"|'''Description'''
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! scope="col" | Research Element
 +
! scope="col" | Description
 
|-
 
|-
 
| [[Spell: Blast of Vulnerability]]||[[Abyss]]||Magic4||Dispel
 
| [[Spell: Blast of Vulnerability]]||[[Abyss]]||Magic4||Dispel

Revision as of 10:45, 15 November 2014

Enchanters are mainly used for their buff "Vampiric Thunder" which increases spell damage for all group members (e.g. strike aug damage). This buff lasts for one hour. It probably is not a good idea to put an enchanter in your main group, but it would be a good idea to level an Enchanter if for nothing other than their buff.

Alt text
Human Enchanter using an Aspect of Immolation from Halls of Honor

Primary Uses

  • Timeless: Haste (increases haste amount for all group members) (not sure that this actually works)
  • Timeless: Vampiric Thunder (increases the spell damage from all group members)
  • Self-only mitigation spell "Shield of the Eldritch"
  • Pet DPS - See Pet Scaling for information on how other EZ items affect them.

Epic Effect

Summon Enchanter Pet

Recommended Quests

EZ Custom Spells

Spell Drop Location Research Element Description
Spell: Blast of Vulnerability Abyss Magic4 Dispel
Spell: Breathless III Abyss Magic2+Cold DoT
Spell: Irrational Irritation III Abyss Magic+Fire Aggro increaser
Spell: Keep of Alendar II Abyss Magic+Holy Group spell damage mitigation
Spell: Polarity Flux II Abyss Magic2+Nature Direct Damage
Spell: Rune of Denial III Abyss Magic2 Rune
Spell: Shield of Eldritch III Abyss Magic3 Self HP and Mana regen buff
Spell: Bashful Crustaceans Gift of Thought Airplane Magic+Holy+Nature Increases mana
Spell: Breathless II Airplane Magic2+Cold DoT
Spell: Coat of Bright Lights II Airplane Magic3+Cold Adds defensive proc Coat of Bright Lights
Spell: Enchanting Defender Airplane Magic4+Nature Swarm pet
Spell: Euphoria II Airplane Magic5 Mesmerize
Spell: Gift of Annihilation Airplane Fire2+Cold2+Magic2 Spell damage increasae
Spell: Insanity III Airplane Magic Direct Damage
Spell: Legend of Shy Renewal Airplane Magic2+Holy Pet heal
Spell: Timeless: Haste Airplane Magic+Holy+Nature Group haste
Spell: Timeless: Vampiric Thunder Airplane Magic+Fire+Cold+Nature Increase magic damage
Spell: Tower of Alendar II Airplane Magic+Holy Group spell damage mitigation
Spell: Wail of Tashan II Airplane Magic2+Fire Magic resist debuff
Spell: Insanity IV Anguish Magic Direct Damage
Spell: Koadic Boundless Intellect III Anguish Magic3+Holy Group Mana Regen
Spell: Masked Strength III Anguish Magic+Cold Aggro reducer
Spell: Wail of Tashan III Anguish Magic2+Fire Magic resist debuff
Spell: Irrational Irritation Cazic Thule Magic+Fire Aggro increaser
Spell: Masked Strength Cazic Thule Magic+Cold Aggro reducer
Spell: Wail of Tashan Cazic Thule Magic2+Fire Magic resist debuff
Spell: Breathless IV Loping Plains Magic2+Cold DoT
Spell: Legend of Shy Renewal II Loping Plains Magic2+Holy Pet heal
Spell: Mana Burst Loping Plains Magic
Spell: Breathless Plane of Dragons Magic2+Cold DoT
Spell: Coat of Bright Lights Plane of Dragons Magic3+Cold Adds defensive proc Coat of Bright Lights
Spell: Enchanting Defender Plane of Dragons Magic4+Nature Swarm pet
Spell: Enchanting Defender Plane of Dragons Magic4+Nature Swarm pet
Spell: Insanity II Plane of Dragons Magic Direct Damage
Spell: Irrational Irritation II Plane of Dragons Magic+Fire Aggro increaser
Spell: Keep of Alendar Plane of Dragons Magic+Holy Group spell damage mitigation
Spell: Koadic Boundless Intellect II Plane of Dragons Magic3+Holy Group Mana Regen
Spell: Masked Strength II Plane of Dragons Magic+Cold Aggro reducer
Spell: Polarity Flux Plane of Dragons Magic2+Nature Direct Damage
Spell: Rune of Denial II Plane of Dragons Magic2 Rune
Spell: Shield of Eldritch II Plane of Dragons Magic3 Self HP and Mana regen buff
Spell: Enchanting Defender QVic Magic4+Nature Swarm pet
Spell: Koadic Boundless Intellect QVic Magic3+Holy Group Mana Regen
Spell: Rune of Denial QVic Magic2 Rune
Spell: Shield of Eldritch QVic Magic3 Self HP and Mana regen buff
Spell: Timeless: Invigor QVic Nature+Holy+Magic Stamina boost
Spell: Tower of Alendar QVic Magic+Holy Group spell damage mitigation
Spell: Defensive Boon N/A Qvic+Cazic Thule+D.Minor+D.Major+G.Minor Increases Pet HP and melee mitigation