Enchanter

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Enchanters are a support class, mainly used here for buffing. Their buff "Vampiric Thunder" which increases spell damage for all group members (e.g. strike aug damage). This buff lasts for one hour. While melee haste has no effect here, really, their best haste spell also halves cast time on cast spells, so its valuable to use. They also have, later, Spell: Gift of Annihilation, which adds for 18 seconds 300% to base spell damage (including procs from epics or strike augments).

Past that, enchanters get a solid pet from their epic later, and this pet when properly set up (see Mana Necklace) and utilized can do respectable damage. Enchanters also get decent damaging spells, and can add decent nuke damage to any group.

ONE NOTE ON ENCHANTER CASTING DPS! The T3 spell Euphoria 2 (a mez) actually will give a brief twin cast buff to the caster, making any direct damage spell (Insanity line, for example) twin cast. Not at all a bad idea to add this to your nuking setup!

Alt text
Human Enchanter using an Aspect of Immolation from Halls of Honor

Primary Uses

  • Timeless: Haste (increases haste amount for all group members) (not sure that this actually works)
  • Timeless: Vampiric Thunder (increases the spell damage from all group members)
  • Self-only mitigation spell "Shield of the Eldritch"
  • Pet DPS - See Pet Scaling for information on how other EZ items affect them.

Epic Effect

Summon Enchanter Pet

Recommended Quests

EZ Custom Spells

Spell Drop Location Research Element Description
Spell: Blast of Vulnerability Abyss Magic4 Dispel
Spell: Breathless III Abyss Magic2+Cold DoT
Spell: Irrational Irritation III Abyss Magic+Fire Aggro increaser
Spell: Keep of Alendar II Abyss Magic+Holy Group spell damage mitigation
Spell: Polarity Flux II Abyss Magic2+Nature AE Direct Damage
Spell: Rune of Denial III Abyss Magic2 Rune
Spell: Shield of Eldritch III Abyss Magic3 Self HP and Mana regen buff
Spell: Bashful Crustaceans Gift of Thought Airplane Magic+Holy+Nature Increases mana
Spell: Enchanting Defender Airplane Magic4+Nature Swarm pet
Spell: Gift of Annihilation Airplane Fire2+Cold2+Magic2 Spell damage increasae
Spell: Insanity III Airplane Magic Direct Damage
Spell: Legend of Shy Renewal Airplane Magic2+Holy Pet heal
Spell: Timeless: Haste Airplane Magic+Holy+Nature Group haste
Spell: Tower of Alendar II Airplane Magic+Holy Group spell damage mitigation
Spell: Wail of Tashan II Airplane Magic2+Fire Magic resist debuff
Spell: Insanity IV Anguish Magic Direct Damage
Spell: Koadic Boundless Intellect III Anguish Magic3+Holy Group Mana Regen
Spell: Masked Strength III Anguish Magic+Cold Aggro reducer
Spell: Wail of Tashan III Anguish Magic2+Fire Magic resist debuff
Spell: Irrational Irritation Cazic Thule Magic+Fire Aggro increaser
Spell: Masked Strength Cazic Thule Magic+Cold Aggro reducer
Spell: Wail of Tashan Cazic Thule Magic2+Fire Magic resist debuff
Spell: Breathless II Halls of Honor Magic2+Cold DoT
Spell: Coat of Bright Lights II Halls of Honor Magic3+Cold Adds defensive proc Coat of Bright Lights
Spell: Euphoria II Halls of Honor Magic5 Mesmerize
Spell: Timeless: Vampiric Thunder Halls of Honor Magic+Fire+Cold+Nature Increase magic damage
Spell: Breathless IV Loping Plains Magic2+Cold DoT
Spell: Legend of Shy Renewal II Loping Plains Magic2+Holy Pet heal
Spell: Mana Burst Loping Plains Magic
Spell: Keep of Alendar III Old Commons ?? Group spell damage mitigation
Spell: Polarity Flux III Old Commons ?? AE Direct Damage
Spell: Timeless: Vampiric Thunder II Old Commons ?? Increase magic damage
Spell: Wail of Tashan IV Old Commons ?? Magic resist debuff
Spell: Breathless Plane of Dragons Magic2+Cold DoT
Spell: Coat of Bright Lights Plane of Dragons Magic3+Cold Adds defensive proc Coat of Bright Lights
Spell: Enchanting Defender Plane of Dragons Magic4+Nature Swarm pet
Spell: Enchanting Defender Plane of Dragons Magic4+Nature Swarm pet
Spell: Insanity II Plane of Dragons Magic Direct Damage
Spell: Irrational Irritation II Plane of Dragons Magic+Fire Aggro increaser
Spell: Keep of Alendar Plane of Dragons Magic+Holy Group spell damage mitigation
Spell: Koadic Boundless Intellect II Plane of Dragons Magic3+Holy Group Mana Regen
Spell: Masked Strength II Plane of Dragons Magic+Cold Aggro reducer
Spell: Polarity Flux Plane of Dragons Magic2+Nature AE Direct Damage
Spell: Rune of Denial II Plane of Dragons Magic2 Rune
Spell: Shield of Eldritch II Plane of Dragons Magic3 Self HP and Mana regen buff
Spell: Enchanting Defender Qvic Magic4+Nature Swarm pet
Spell: Koadic Boundless Intellect Qvic Magic3+Holy Group Mana Regen
Spell: Rune of Denial Qvic Magic2 Rune
Spell: Shield of Eldritch Qvic Magic3 Self HP and Mana regen buff
Spell: Timeless: Invigor Qvic Nature+Holy+Magic Stamina boost
Spell: Tower of Alendar Qvic Magic+Holy Group spell damage mitigation
Spell: Insanity V Temple of Veeshan ?? Direct Damage
Spell: Tower of Alendar III Temple of Veeshan ?? Group spell damage mitigation
Spell: Defensive Boon N/A Quest Increases Pet HP and melee mitigation