Difference between revisions of "Druid"
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! scope="col" | Description | ! scope="col" | Description | ||
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− | | | + | | [[Spell: Ancient Ent Guard]]||[[Plane of Dragons]]||Nature + Magic||Melee [[mitigation]] |
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− | | | + | | [[Spell: Ancient Ent Guard]] II||[[Anguish]]||Nature + Magic||Melee [[mitigation]] |
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− | | | + | | [[Spell: Ancient: Druid Regeneration]] III||[[Abyss]]||Holy||Group Regeneration |
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− | | | + | | [[Spell: Bashful Crustaceans Rain of Frogs]]||[[Cazic Thule]]||Magic||AE Rain Damage |
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− | | | + | | [[Spell: Bashful Crustaceans Rain of Frogs]] II||[[Airplane]]||Magic||AE Rain Damage |
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− | | Bashful Crustaceans Rain of Frogs||[[ | + | | [[Spell: Bashful Crustaceans Rain of Frogs]] III||[[Anguish]]||Magic||AE Rain Damage |
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− | | [[ | + | | [[Spell: Black Hole]]||[[Plane of Dragons]]||Magic + Nature + Disease||Snare |
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− | | | + | | [[Spell: Blessing of Ancient Oak]]||[[Plane of Dragons]]||Magic 2||HP Buff |
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− | | | + | | [[Spell: Blessing of Ancient Oak]] II||[[Airplane]]||Magic 2||HP Buff |
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− | | | + | | [[Spell: Blessing of Ancient Oak]] III||[[Loping Plains]]||Magic 2||HP Buff |
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− | | | + | | [[Spell: Breath of Nature]] II||[[Halls of Honor]]||Nature2+Holy2||Single target heal |
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− | | | + | | [[Spell: Chaotic Frost]]||[[Qvic]]||Cold||Direct Damage |
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− | | | + | | [[Spell: Chaotic Frost]] II||[[Plane of Dragons]]||Cold||Direct Damage |
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− | | | + | | [[Spell: Chaotic Frost]] III||[[Abyss]]||Cold||Direct Damage |
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− | + | | [[Spell: Defensive Boon]]||N/A||[[Qvic]]+[[Cazic Thule]]+D.Minor+D.Major+G.Minor||Increases Pet HP and melee mitigation | |
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− | | | + | | [[Spell: Form of the Werewolf]]||[[Plane of Dragons]]||Magic||Increase run speed, melee mitigation |
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− | | | + | | [[Spell: Form of the Werewolf]] II||[[Abyss]]||Magic||Increase run speed, melee mitigation |
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− | | [[ | + | | [[Spell: Harbinger of the Sun]]||[[Qvic]]||Fire||AE DoT, Fire resist and AC debuff |
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− | | | + | | [[Spell: Harbinger of the Sun]] II||[[Plane of Dragons]]||Fire||AE DoT, Fire resist and AC debuff |
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− | | | + | | [[Spell: Harbinger of the Sun]] III||[[Abyss]]||Fire||AE DoT, Fire resist and AC debuff |
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− | | | + | | [[Spell: Harbinger of the Sun]] IV||[[Temple of Veeshan]]||??||AE DoT, Fire resist and AC debuff |
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− | | | + | | [[Spell: Nature Walkers Behest v2 - Druid Pet 4.0]]||[[Airplane]]||Magic 2 + Nature||Pet |
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− | | | + | | [[Spell: Nature Walkers Behest]] III||[[Loping Plains]]||Nature||Pet |
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− | | | + | | [[Spell: Purge Weakness]]||[[Cazic Thule]]||Magic 2||Disease and poison cure |
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− | | | + | | [[Spell: Seismic Shift]]||[[Cazic Thule]]||Magic + Nature||AE Damage |
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− | | | + | | [[Spell: Seismic Shift]] II||[[Abyss]]||Magic + Nature||AE Damage |
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− | | | + | | [[Spell: Skin of the Drake]]||[[Cazic Thule]]||Nature||Defensive proc heal over time |
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− | | | + | | [[Spell: Skin of the Drake]] II||[[Plane of Dragons]]||Nature||Defensive proc heal over time |
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− | | | + | | [[Spell: Skin of the Drake]] III||[[Abyss]]||Nature||Defensive proc heal over time |
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− | | | + | | [[Spell: Timeless: Chlorobon]]||[[Abyss]]||Holy + Nature||Singe target heal |
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− | | Timeless: | + | | [[Spell: Timeless: Invigor]]||[[Qvic]]||Nature+Holy+Magic||Stamina boost |
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− | | [[ | + | | [[Spell: Timeless: Pack Regeneration]]||[[Plane of Dragons]]||Holy + Nature||Large group regen |
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− | | Nature | + | | [[Spell: Timeless: Pack Regeneration]] II||[[Airplane]]||Holy + Nature||Large group regen |
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+ | | [[Spell: Timeless: Pack Regeneration]] III||[[Anguish]]||Holy + Nature||Large group regen | ||
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+ | | [[Spell: Timeless: Tempest Wind]]||[[Plane of Dragons]]||Cold 2||AE Damage | ||
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+ | | [[Spell: Timeless: Tempest Wind]] II||[[Anguish]]||Cold 2||AE Damage | ||
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Revision as of 18:57, 20 November 2014
A druid is a decent choice for your main group for a number of reasons. The primary reason is that they can cast Skin of the Drake, which is a line of spells that, when cast on another player, makes them get healed every time they are attacked (effectively making them invulnerable for the 18 second duration of the buff). Skin of the Drake is great to cast on your puller before a large pull.
Druids also do decent (but not great) DPS with their epic click and Seismic Shift spell, especially if they have Ultimate Charm. Their group regeneration is very large when coupled with heal modifying items.
If you do plan on using a Druid for their AoE DPS capabilities, you should make sure to cast Werewolf Form (self-only mitigation), and invest in Slimy Sapphire of Cowardice for threat reduction, as their PBAoE can easily pull aggro, and they tend to be squishy.
Even if you do not plan to run a Druid in your main group, it wouldn't be a bad idea to level one simply for Blessing of Ancient Oak
Primary Uses
- Blessing of Ancient Oak (group HP buff and damage shield)
- Skin of the Drake (heals on attack, effectively invulnerable for 18 seconds for pulls)
- Point-Blank AoE damaging epic click (maximum of 4 NPCs)
- Seismic Shift (Point Blank AoE damaging spell, 16 second recast)
- Pack Regeneration (6 minute group regeneration)
- Werewolf self-only mitigation spell
Toys
- Crystalline Idol of Healing Boon (225% improved healing) - (Tier 8 Temple of Veeshan)
Recommended Quests
- Ornate War Sword (AKA Fireblade v3)
- Mana Necklace
- Spell: Defensive Boon