Difference between revisions of "Qvic"

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[[File:QVIC Map.png|right|frame|none|alt=Alt text|[[Ancient Sand Monster]], who drops the [[Epic]] 3.0, is not included on this map, but spawns in the SE corner upon killing the roaming "Sand Monster"]]
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[[File:Qvic SM Path Big Map.jpg|right|thumb|x450px|alt=Alt text|Click for larger image]]
 
QVic is your first of many zones in progression that requires that you combine drops from the zone to create your armor. You are also required to collect all pieces of (visible) armor to progress to the next tier, as well as completing your [[epic]] augment, and finishing a token quest to.<br><br>
 
QVic is your first of many zones in progression that requires that you combine drops from the zone to create your armor. You are also required to collect all pieces of (visible) armor to progress to the next tier, as well as completing your [[epic]] augment, and finishing a token quest to.<br><br>
 
Throughout the map are many static 'trash' mobs, each of which has a chance of dropping enchanted gemstones (for your armor), augments, and occasionally some cash bags or gems.<br><br>
 
Throughout the map are many static 'trash' mobs, each of which has a chance of dropping enchanted gemstones (for your armor), augments, and occasionally some cash bags or gems.<br><br>
In each of the locations marked on the map is a placeholder mob that will spawn a boss for you.<br>
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In each of the locations marked on the map is a placeholder mob that will spawn a [[boss]] for you.<br>
Each boss drops:
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Each [[boss]] drops:
 
* Armor Mold (always)
 
* Armor Mold (always)
 
* Quest Token (always),  
 
* Quest Token (always),  
 
* [[Essence#Qvic|Essence of Qvic]] (rare)
 
* [[Essence#Qvic|Essence of Qvic]] (rare)
 
* Other Armor/Augs (common).<br><br>
 
* Other Armor/Augs (common).<br><br>
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[[Ancient Sand Monster]] still spawns and drops some spells and a 10% exp potion (no armor or essences).
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== Token Quest ==
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The tokens are turned in to the Qvic quest NPC (Audyin) in the [[nexus]] to gain part of the flag for the next tiered zones: [[Cazic Thule]] and [[Plane of Dragons]]. This is now also how you acquire the 3.0 epic augment book (Ancient Sand Monster no longer spawns). Hail the quest NPC (Audyin) and follow the texts to get additional epic books for any one character.<br>
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'''''TIP:'' '''DO NOT TURN IN [[Epic|3.0 Book]] IMMEDIATELY.''' Instead, wait until you are fully flagged for the next tier. This is important, because when you hand in your [[Epic]] 2.5, you get an augment back instead of another weapon. You need a [[Epic Weapon Skins|weapon 'skin']] to put that aug in, and those [[Epic Weapon Skins|skins]] are only available (for free) in [[Plane of Dragons]]. So make sure you can go there first!
  
 
== Gems and Armor ==
 
== Gems and Armor ==
{| border="1"
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{| class="wikitable sortable collapsible"
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|-
 
! scope="col" | Slot
 
! scope="col" | Slot
 
! scope="col" | Required Gem
 
! scope="col" | Required Gem
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|}
 
|}
 
You combine the proper armor mold and gemstone together in your [[magic box]] to gain your first tiered armor. The armor is specific to the type of character, not the actual class: Plate, Chain, Leather, and Cloth (as opposed to monk, warrior, paladin,...).  
 
You combine the proper armor mold and gemstone together in your [[magic box]] to gain your first tiered armor. The armor is specific to the type of character, not the actual class: Plate, Chain, Leather, and Cloth (as opposed to monk, warrior, paladin,...).  
The tokens are turned in to the Qvic quest NPC in the [[nexus]] to gain part of the flag for the next tiered zones: [[Cazic Thule]] and [[Plane of Dragons]]. <br><br>
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The other half of the flag is your armor: you'll need a complete set of visible armor (you may be missing one bracer if you wish). <br>
 
The other half of the flag is your armor: you'll need a complete set of visible armor (you may be missing one bracer if you wish). <br>
Once you have that, hail the Level Up Wench, and she'll give you your next level, and the flag.<br><br>
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Once you have that, hail the [[Level Up Wench]], and she'll give you your next level, and the flag.<br><br>
  
In addition to the normal bosses, there is the 3.0 [[epic]] boss: the [[Ancient Sand Monster]]. He spawns when you kill the normal Sand Monster, and roams a similar path (i.e. starts in southeast tunnel). <br>
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[[File:Qvic Big Map.jpg|right|thumb|x450px|alt=Alt text|Click for larger image]]
When you kill him, you'll get a completed Epic 3.0 book. '''DO NOT TURN THAT IN IMMEDIATELY.''' Instead, wait until you have the whole flag for the next tier. This is important, because when you hand in your Epic 2.5, you get an aug back instead of another weapon. You need a weapon 'skin' to put that aug in, and those skins are only available (for free) in [[Plane of Dragons]]. So make sure you can go there first!
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== Tips ==
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== [[Bosses]] ==
None yet, sign up to help complete this page: http://ezserverwiki.com/Special:RequestAccount
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1. [[Pixtt Llan Kvish]]<br>
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2. [[Hexxt Iik Klokk]]<br>
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3. [[Pixtt Sho Val Kgi]]<br>
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4. [[Igthinxa Karnkvi]]<br>
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5. [[Averixx Quimeri]]<br>
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6. [[Dovin Msha]]<br>
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7. [[Ptav Msha]]<br>
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8. [[Lxt Rslav]]<br>
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9. [[Aganetti the Keeper]]<br>
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10. [[Rav Karnkki]]<br>
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11. [[Rav Gemkki]]<br>
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12. [[Rav Marnkki]]<br>
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13. [[Hexxt Jkak Mig]]<br>
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14. [[Mnat Msha]]<br>
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15. [[Sand Monster]]<br>
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16. [[Ancient Sand Monster]]<br>
  
 
== Loot ==
 
== Loot ==
* [[Essence#Qvic|Essence of Qvic]]
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* [[Essence#Qvic|Essence of Qvic]] (rare drop from the 15 main [[boss]]es only,  the Ancient Sand Monster does not drop this)
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* [[Gemstone of the Ages]] (ultra-rare drop from any mob)
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* [[Rainbow Crystals]] (ultra-rare drop from any mob)
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* [[Stone of Impatience]] (rare drop from any mob)
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* [[Ranger Epic Modification Element]] (rare drop from the 15 main bosses)
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* [[Mounts|Ekiir's Burning Sands Magical Ride]] (ultra-rare drop from any of the 15 main bosses)
  
 
== Spell Drops ==
 
== Spell Drops ==
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| [[Spell: Wave of Purity]]||[[Paladin]]
 
| [[Spell: Wave of Purity]]||[[Paladin]]
 
|-
 
|-
| [[Spell: Yaulp IX]]||[[Cleric]]/[[Paladin]]
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| [[Spell: Yaulp]] IX||[[Cleric]]/[[Paladin]]
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|-
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| [[Spell: Blood Ablaze]]||[[Shadow Knight]]
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|-
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| [[Spell: Vile Tightness]]||[[Shadow Knight]]
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|-
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| [[Spell: Bloodied Bones]]||[[Shadow Knight]]
 
|}
 
|}
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__NOTOC__
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[[Category:Progression]]
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[[Category:Spells]]

Latest revision as of 08:07, 9 January 2022

Alt text
Click for larger image

QVic is your first of many zones in progression that requires that you combine drops from the zone to create your armor. You are also required to collect all pieces of (visible) armor to progress to the next tier, as well as completing your epic augment, and finishing a token quest to.

Throughout the map are many static 'trash' mobs, each of which has a chance of dropping enchanted gemstones (for your armor), augments, and occasionally some cash bags or gems.

In each of the locations marked on the map is a placeholder mob that will spawn a boss for you.
Each boss drops:

  • Armor Mold (always)
  • Quest Token (always),
  • Essence of Qvic (rare)
  • Other Armor/Augs (common).

Ancient Sand Monster still spawns and drops some spells and a 10% exp potion (no armor or essences).

Token Quest

The tokens are turned in to the Qvic quest NPC (Audyin) in the nexus to gain part of the flag for the next tiered zones: Cazic Thule and Plane of Dragons. This is now also how you acquire the 3.0 epic augment book (Ancient Sand Monster no longer spawns). Hail the quest NPC (Audyin) and follow the texts to get additional epic books for any one character.


TIP: DO NOT TURN IN 3.0 Book IMMEDIATELY. Instead, wait until you are fully flagged for the next tier. This is important, because when you hand in your Epic 2.5, you get an augment back instead of another weapon. You need a weapon 'skin' to put that aug in, and those skins are only available (for free) in Plane of Dragons. So make sure you can go there first!

Gems and Armor

Slot Required Gem
Chest Flawless Blue Diamond
Leg Flawless Diamond
Arms Flawless Black Sapphire
Head Flawless Jacinth
Feet Flawless Ruby
Hands Flawless Sapphire
Wrist Flawless Fire Emerald

You combine the proper armor mold and gemstone together in your magic box to gain your first tiered armor. The armor is specific to the type of character, not the actual class: Plate, Chain, Leather, and Cloth (as opposed to monk, warrior, paladin,...).

The other half of the flag is your armor: you'll need a complete set of visible armor (you may be missing one bracer if you wish).
Once you have that, hail the Level Up Wench, and she'll give you your next level, and the flag.

Alt text
Click for larger image

Bosses

1. Pixtt Llan Kvish
2. Hexxt Iik Klokk
3. Pixtt Sho Val Kgi
4. Igthinxa Karnkvi
5. Averixx Quimeri
6. Dovin Msha
7. Ptav Msha
8. Lxt Rslav
9. Aganetti the Keeper
10. Rav Karnkki
11. Rav Gemkki
12. Rav Marnkki
13. Hexxt Jkak Mig
14. Mnat Msha
15. Sand Monster
16. Ancient Sand Monster

Loot

Spell Drops

Spell Class
Song: Harmonious Composition Bard
Song: Tempest Blade Bard
Spell: Ascendant Essence Beastlord
Spell: Chaotic Frost Druid
Spell: Eldritch Ward Wizard
Spell: Enchanting Defender Enchanter
Spell: Fistful of Arrows Ranger
Spell: Harbinger of the Sun Druid
Spell: Harvest II Wizard
Spell: Howl of the Huntmaster Ranger
Spell: Insinuations of Mori Necromancer
Spell: Koadic Boundless Intellect Enchanter
Spell: Mark of Emperors Cleric
Spell: Rune of Denial Enchanter
Spell: Shield of Eldritch Enchanter
Spell: Timeless: Invigor Paladin/Beastlord/Cleric/Ranger/Druid/Shaman/Enchanter
Spell: Tower of Alendar Enchanter
Spell: Voice of Cazic Shadow Knight
Spell: Wave of Purity Paladin
Spell: Yaulp IX Cleric/Paladin
Spell: Blood Ablaze Shadow Knight
Spell: Vile Tightness Shadow Knight
Spell: Bloodied Bones Shadow Knight