Difference between revisions of "QVic"

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* essence (rare)
 
* essence (rare)
 
* other (non-main-slot) gear or augs (common).<br><br>
 
* other (non-main-slot) gear or augs (common).<br><br>
 +
 +
== Gems and Armor ==
 +
{| border="1"
 +
! scope="col" | Slot
 +
! scope="col" | Required Gem
 +
|-
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! scope="row" | Chest || Flawless Blue Diamond
 +
|-
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! scope="row" | Leg || Flawless Diamond
 +
|-
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! scope="row" | Arms || Flawless Black Sapphire
 +
|-
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! scope="row" | Head || Flawless Jacinth
 +
|-
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! scope="row" | Feet || Flawless Ruby
 +
|-
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! scope="row" | Hands || Flawless Sapphire
 +
|-
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! scope="row" | Wrist || Flawless Fire Emerald
 +
|}
 
You combine the proper armor mold enchanted gemstone together in your magic box to gain your first tiered armor. The armor is specific to the type of character, not the actual class: Plate, Chain, Leather, and Cloth (as opposed to specific classes) <br><br>
 
You combine the proper armor mold enchanted gemstone together in your magic box to gain your first tiered armor. The armor is specific to the type of character, not the actual class: Plate, Chain, Leather, and Cloth (as opposed to specific classes) <br><br>
 
The tokens are turned in to the Qvic quest NPC in the nexus to gain part of the flag for the next tiered zones: [[Cazic Thule]] and [[Plane of Dragons]]. <br>
 
The tokens are turned in to the Qvic quest NPC in the nexus to gain part of the flag for the next tiered zones: [[Cazic Thule]] and [[Plane of Dragons]]. <br>

Revision as of 12:04, 5 November 2014

Alt text
Ancient Sand Monster, who drops the Epic 3.0, is not included on this map, but spawns in the SE corner upon killing the roaming "Sand Monster"

Throughout the map are many static 'trash' mobs, each of which has a chance of dropping enchanted gemstones (for your armor), augments, and occasionally some cash bags or gems.

In each of the locations marked on the map is a placeholder mob that will spawn a boss for you.
Each boss drops:

  • single armor mold (always)
  • quest token (always),
  • essence (rare)
  • other (non-main-slot) gear or augs (common).

Gems and Armor

Slot Required Gem
Chest Flawless Blue Diamond
Leg Flawless Diamond
Arms Flawless Black Sapphire
Head Flawless Jacinth
Feet Flawless Ruby
Hands Flawless Sapphire
Wrist Flawless Fire Emerald

You combine the proper armor mold enchanted gemstone together in your magic box to gain your first tiered armor. The armor is specific to the type of character, not the actual class: Plate, Chain, Leather, and Cloth (as opposed to specific classes)

The tokens are turned in to the Qvic quest NPC in the nexus to gain part of the flag for the next tiered zones: Cazic Thule and Plane of Dragons.
The other half of the flag is your armor: you'll need a complete set of visible armor (you may be missing one bracer if you wish).
Once you have that, hail the Level Up Wench, and she'll give you your next level, and the flag.

In addition to the normal bosses, there is the 3.0 epic boss: the Ancient Sand Monster. He spawns when you kill the normal Sand Monster, and roams a similar path (i.e. starts in southeast tunnel).
When you kill him, you'll get a completed Epic 3.0 book. DO NOT TURN THAT IN IMMEDIATELY. Instead, wait until you have the whole flag for the next tier. This is important, because when you hand in your Epic 2.5, you get an aug back instead of another weapon. You need a weapon 'skin' to put that aug in, and those skins are only available (for free) in Plane of Dragons. So make sure you can go there first!