Difference between revisions of "Old Commons"

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(Bosses)
(Bosses)
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* Drops [[Zerka's Chestsplitter]]
 
* Drops [[Zerka's Chestsplitter]]
 
'''[[Superior Willowisp]]''' (very rare spawn)
 
'''[[Superior Willowisp]]''' (very rare spawn)
 +
* Drops [[Superior Lightstone]]s
  
 
== Armor ==
 
== Armor ==

Revision as of 14:24, 18 November 2014

Oldcommonssmall.jpg

Progression

Bosses

Hill Giant

  • To Spawn: Kill ~150 NPC's in zone
  • Hill giant spawns a sunken chest at the bottom of the lake with another essence upon death (will rarely spawn in a different location with a different name)

Black Priest of Reanimation

  • To Spawn: Kill all undead when they "attack the camp" - Black Priest will spawn sometime later
  • The "infected eyes" that surround the Black Priest will nuke you for 1,000,000 damage each
  • Will spawn waves of adds at certain percentages (the vampire bats spawned at ~25% are particularly tough)

High Executioner Zerka (very rare spawn)

Superior Willowisp (very rare spawn)

Armor

Combine the following in your magic box to create Old Commons armor:
PLATE

Pattern Item 1 Item 2 Item 3
Chest HQ Metal Sheet (5) Shadow Blood (1) Large Fire Beetle Carapace (1)
Legs HQ Metal Sheet (4) Shadow Blood (1) Large Fire Beetle Carapace (1)
Arms HQ Metal Sheet (3) Shadow Blood (1) Cursed Bone Chips (1)
Head HQ Metal Sheet (3) Shadow Blood (1) Cursed Bone Chips (1)
Bracer HQ Metal Sheet (2) Shadow Blood (1) -
Feet HQ Metal Sheet (2) Shadow Blood (1) -
Hands HQ Metal Sheet (2) Shadow Blood (1) -

CHAIN

Pattern Item 1 Item 2 Item 3 Item 4
Chest HQ Metal Sheet (3) Large Fire Beetle Carapace (2) Cursed Bone Chips (1) Shiny Snake Skin (1)
Legs HQ Metal Sheet (2) Large Fire Beetle Carapace (2) Cursed Bone Chips (1) Shiny Snake Skin (1)
Arms HQ Metal Sheet (2) Large Fire Beetle Carapace (1) Cursed Bone Chips (1) Smelly Fish Oil (1)
Head HQ Metal Sheet (2) Large Fire Beetle Carapace (1) Cursed Bone Chips (1) Smelly Fish Oil (1)
Bracer HQ Metal Sheet (1) Large Fire Beetle Carapace (1) Cursed Bone Chips (1) -
Feet HQ Metal Sheet (1) Large Fire Beetle Carapace (1) Cursed Bone Chips (1) -
Hands HQ Metal Sheet (1) Large Fire Beetle Carapace (1) Cursed Bone Chips (1) -

LEATHER

Pattern Item 1 Item 2 Item 3
Chest HQ Animal Skin (4) Shiny Snake Skin (1) Smelly Fish Oil (1)
Legs HQ Animal Skin (3) Shiny Snake Skin (1) Smelly Fish Oil (1)
Arms HQ Animal Skin (2) Shiny Snake Skin (1) Shadow Blood (1)
Head HQ Animal Skin (2) Shiny Snake Skin (1) Shadow Blood (1)
Bracer HQ Animal Skin (1) Shiny Snake Skin (1) -
Feet HQ Animal Skin (1) Shiny Snake Skin (1) -
Hands HQ Animal Skin (1) Shiny Snake Skin (1) -

CLOTH

Pattern Item 1 Item 2 Item 3
Chest Strong Spider Silk (3) Glowing Lightstone (1) Cursed Bone Chips (1)
Legs Strong Spider Silk (3) Glowing Lightstone (1) Cursed Bone Chips (1)
Arms Strong Spider Silk (2) Glowing Lightstone (1) Shadow Blood (1)
Head Strong Spider Silk (2) Glowing Lightstone (1) Shadow Blood (1)
Bracer Strong Spider Silk (1) Glowing Lightstone (1) -
Feet Strong Spider Silk (1) Glowing Lightstone (1) -
Hands Strong Spider Silk (1) Glowing Lightstone (1) -

Accessories

For all Old Commons accessories (including shield):

Refugee

  • Hail a refugee (they are usually up in public, as they are a timed spawn, and public does not depop - or sit in an instance for a long time)
  • /say follow
  • Lead refugee back to the zonein
    • The refugees have good regeneration and health, and can take one NPC hitting on them, but not many more than 1
    • If you get too far ahead of the refugee, they will stop, and you have to re-hail them
  • After they thank you for leading them to the zonein, hail them and a chest will appear
  • Target the chest, type "/open", and loot the chest for a random accessory

Accessory Chests

  • Accessory chests can also spawn randomly in the zone after ~20 kills (use /target object to check for chest spawns)

Tips

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Loot

Spell Drops

Spell Class