Difference between revisions of "Old Commons"

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(Accessories)
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** If you get too far ahead of the refugee, they will stop, and you have to re-hail them
 
** If you get too far ahead of the refugee, they will stop, and you have to re-hail them
 
* After they thank you for leading them to the zonein, hail them and a chest will appear
 
* After they thank you for leading them to the zonein, hail them and a chest will appear
* Attack and loot the chest (be careful with any class that does AoE damage, as you will likely aggro other NPCs
+
* Attack and loot the chest for a random accessory(be careful with any class that does AoE damage, as you will likely aggro other NPCs)

Revision as of 13:20, 22 October 2014

Oldcommonssmall.jpg
Write-up coming soon

Progression

  • Kill 150 mobs = Hill Giant
  • Hill Giant = Epic 9.0, Essence of Old Commons, and Eye
  • Turn in Eye to Shady for faction
  • Buy armor from merchants once you have faction
  • 100 Essence of Old Commons = Ultimate Weapon 11

Accessories

For all Old Commons accessories (including shield):

  • Hail a refugee (they are usually up in public, as they are a timed spawn, and public does not depop - or sit in an instance for a long time)
  • /say follow
  • Lead refugee back to the zonein
    • The refugees have good regeneration and health, and can take one NPC hitting on them, but not many more than 1
    • If you get too far ahead of the refugee, they will stop, and you have to re-hail them
  • After they thank you for leading them to the zonein, hail them and a chest will appear
  • Attack and loot the chest for a random accessory(be careful with any class that does AoE damage, as you will likely aggro other NPCs)