Difference between revisions of "Wizard"
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Revision as of 21:59, 26 November 2014
Wizard make things go boom. Not usually included in primary group.
Primary Uses
- High single target spell damage
- Large range of self preservation spells such as spell damage absorbing spells
- Able to gather large amounts of mana through spells
- Teleportation masters through spells and AA skills such as Teleport Bind AA which teleports the entire group to the Wizard's Bind location
- Masters of Evacuation through spells and AA skills such as Exodus, a no mana, extremely fast, low cast time spell
- Master of the Manaburn which gives the Wizard the ability to use all his mana into one spell based on your current mana
Epic Effect
- Wizard Epic Augment 9.0
- Self Only Rune (absorbs damage)
- Self Only HP and Mana Regeneration
Recommended Quests And Items
EZ Custom Spells
Spell | Drop Location | Research Element | Description |
---|---|---|---|
Mark of Emperors | QVic | Holy + Disease | AC Debuff |