Difference between revisions of "Charm Upgrades"

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[[Charm]]s are the backbone of your team as soon as you break past [[Plane of Time]]
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Charms are the backbone of your team as soon as you break past [[Plane of Time]]. They are started by combining a [[Noobie Item v2]] with a Charm upgrade inside your [[magic box]].<br><br>
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There are four types of Charms:<br>
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[[Sorcerer's Charm]]<br>
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[[Oracle's Charm]]<br>
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[[Brawler's Charm]]<br>
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[[Guardian's Charm]]<br>
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Each of these is upgraded to rank 25 using the following:<br>
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[[Sorcerer's Upgrade]]<br>
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[[Oracle's Upgrade]]<br>
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[[Brawler's Upgrade]]<br>
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[[Guardian's Upgrade]]<br>
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At this point, you must use a different type of upgrade to achieve rank 50:<br>
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[[Sorcerer's Upgrade v2]]<br>
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[[Oracle's Upgrade v2]]<br>
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[[Brawler's Upgrade v2]]<br>
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[[Guardian's Upgrade v2]]<br>
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The strength of these Charms is in their Focus Effects, which will level up every 10th upgrade you achieve (i.e. Rank 1 - 11 - 21 - 31 - 41)

Revision as of 10:05, 23 October 2015

Charms are the backbone of your team as soon as you break past Plane of Time. They are started by combining a Noobie Item v2 with a Charm upgrade inside your magic box.

There are four types of Charms:
Sorcerer's Charm
Oracle's Charm
Brawler's Charm
Guardian's Charm

Each of these is upgraded to rank 25 using the following:
Sorcerer's Upgrade
Oracle's Upgrade
Brawler's Upgrade
Guardian's Upgrade

At this point, you must use a different type of upgrade to achieve rank 50:
Sorcerer's Upgrade v2
Oracle's Upgrade v2
Brawler's Upgrade v2
Guardian's Upgrade v2

The strength of these Charms is in their Focus Effects, which will level up every 10th upgrade you achieve (i.e. Rank 1 - 11 - 21 - 31 - 41)