Difference between revisions of "Magician"

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(EZ Custom Spells)
(EZ Custom Spells)
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| [[Spell: Taelosian Victory]]||[[Abyss]]||Magic||Direct Damage
 
| [[Spell: Taelosian Victory]]||[[Abyss]]||Magic||Direct Damage
 
|-
 
|-
| [[Spell: Taelosian Victory]] II||[[Temple of Veeshan]]||Magic||Direct Damage
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| [[Spell: Taelosian Victory]] II||[[Temple of Veeshan]]||??||Direct Damage
 
|-
 
|-
 
| [[Spell: Tower of Calliav]]||[[Airplane]]||Fire+Cold+Magic||Pet melee mitigation
 
| [[Spell: Tower of Calliav]]||[[Airplane]]||Fire+Cold+Magic||Pet melee mitigation

Revision as of 08:15, 20 April 2015

Early on, Magicians do not add significant damage to a group, however, as they progress, their pets become significantly more durable and with a Mana Necklace of equivalent tier, they do do a fair amount of DPS. They will require more effort and attention however than a melee character with a strike augment.

Magicians are often used solely for Call of the Hero duty to summon players, however they also add a high damage shield with the incinerating aura line of spells and when targeting another pet owner, they can use their summon phantom necklace line to boost HP, AC and resists of all pets in a group.

Alt text
High Elf Magician with an epic 8.0 pet wearing Tserrina's Robe wielding Tserrina's Staff

Primary Uses

  • Pet DPS - See Pet Scaling for information on how other EZ items affect them.
  • Nuke DPS
  • Call of the Hero (summon all grouped players)

Epic Effect

  • Summon Pet

Recommended Quests

EZ Custom Spells

Spell Drop Location Research Element Description
Spell: Abyssmal Shield Cazic Thule Fire+Cold Self HP and Mana regen buff
Spell: Abyssmal Shield II Abyss Fire+Cold Self HP and Mana regen buff
Spell: Defensive Boon N/A Quest Increases Pet HP and melee mitigation
Spell: Elemental Rage Abyss Fire4 Pet haste
Spell: Elemental Rage II Old Commons ?? Pet haste
Spell: Elemental Tower Cazic Thule Magic+Holy Self Fire and Cold resist and cap increase
Spell: Elemental Tower II Airplane Magic+Holy Self Fire and Cold resist and cap increase
Spell: Incinerating Aura Cazic Thule Fire3 Single target defensive damage shield proc
Spell: Incinerating Aura II Plane of Dragons Fire3 Single target defensive damage shield proc
Spell: Incinerating Aura III Anguish Fire3 Single target defensive damage shield proc
Spell: Legend of Shylo Renewal Airplane Magic+Holy Pet heal
Spell: Legend of Shylo Renewal II Loping Plains Magic+Holy Pet heal
Spell: Malos Malignance Cazic Thule Fire2+Magic Resist debuff, minor spell damage boost
Spell: Malos Malignance II Plane of Dragons Fire2+Magic Resist debuff, minor spell damage boost
Spell: Malos Malignance III Anguish Fire2+Magic Resist debuff, minor spell damage boost
Spell: Shylos Bolt of Doom Airplane Fire Bolt direct damage
Spell: Shylos Bolt of Doom II Loping Plains Fire Bolt direct damage
Spell: Summon Phantom Necklace of Anguish Anguish Magic2+Nature Pet HP Necklace
Spell: Summon Phantom Necklace of Dragons Plane of Dragons Magic2+Nature Pet HP Necklace
Spell: Summon Phantom Necklace of Gods Airplane Magic2+Nature Pet HP Necklace
Spell: Summon Phantom Necklace of Veeshan Temple of Veeshan ?? Pet HP Necklace
Spell: Taelosian Victory Abyss Magic Direct Damage
Spell: Taelosian Victory II Temple of Veeshan ?? Direct Damage
Spell: Tower of Calliav Airplane Fire+Cold+Magic Pet melee mitigation
Spell: Tower of Calliav II Anguish Fire+Cold+Magic Pet melee mitigation
Spell: Tower of Calliav III Temple of Veeshan ?? Pet melee mitigation