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− | This is a list of all the '''/''' type commands which can be used in Everquest.
| + | == 2022 == |
| | | |
− | == Chat == | + | == 2021 == |
− | {| class="wikitable" style="background-color: #fff;"
| + | * [September 4th 2021] [Akkadius] [HP Updates] Accuracy should be improved of how often the client is notified of HP updates. This includes the marquee displayed in the center of the screen. Players still have bouncing issues with large amounts of HP on self updates |
− | ! Command !! Format !! Description
| + | * [September 4th 2021] [Akkadius] [Halloween] ZP should be working again and candy drops will be removed in new instances |
− | |-
| + | * [September 3rd 2021] [Drac] [Guardian Charm] had a previous stealth nerf (several months ago) to attempt to bring it into some balance, especially as it relates to zone pulling Sunderock. Those previous changes were: Reduction of the effectiveness of the Vampirism spell effect, which previously ramped from 4%, to 4%. Also, the Chance to Hit % was reduced by half (it was previously 20-100%, it is now 10-50%). |
− | | /Announce || /announce <channel> || Toggles the announcements of people entering and leaving a channel.
| + | * [September 3rd 2021] [Drac] [Quality of Life] The following items now stack: Expensive Blue Diamond, Gemstone of the Ages, Glowing Sun Shard, Immaculate Chromatium Fragment, Resist Augments X & XV, Essence of Norrath, All T10 faction weapons, Level 1 Charm Upgrades. (I WILL NOT BE ENDLESSLY FIXING MISTAKEN TURN INS OF STACKED ITEMS. THERE ARE PLENTY OF QUESTS AND TURNS IN THAT ALREADY REQUIRE DE-STACKING ITEMS, SO PAY ATTENTION.) |
− | |-
| + | * [September 3rd 2021] [Drac] [Quality of Life] [Corpse Decay Timer] has been raised from 15 minutes to 20 minutes. 20 minutes should provide ample time for even the largest zone pulls, or trying to loot in larger boxing groups. This is the one and only time this will be raised. |
− | | /Auction || /auction <text> || Allows users to send auction messages throughout the current zone for the purpose of buying and selling items.
| + | * [September 3rd 2021] [Drac] [Server Wide Announcement] Shield of the Ages will now announce at every fifth upgrade starting at V(was every rank up) |
− | |-
| + | * [September 3rd 2021] [Drac] [Server Wide Announcement] Mask of Experience will now announce every 100 ranks (previously 25) |
− | | /Autojoin || /autojoin <channel>:<password> ... || Saves the channels listed and automatically sets you to join those channels when you log in.
| + | * [September 3rd 2021] [Drac] [Server Wide Announcement] Citrine HP Augs will no longer announce at all (previously announced ranks IX and X) |
− | |-
| + | * [September 3rd 2021] [Drac] [Server Wide Announcement] Ring of the Ages will now announce every 100 ranks (previously 25) |
− | | /Channel || /channel [gsay/ooc/shout/guild/auction] || Toggles the given chat channel on and off.
| + | * [September 3rd 2021] [Drac] [Hills of Shade] [AA Crystals] Hills of Shade AA crystals have been renamed to remove commas from the previous names to be more friendly to loot macros |
− | |-
| + | * [September 3rd 2021] [Drac] [Hills of Shade] [Red Toned Diamond] A drop in Hills of Shade (Halloween zone), has had its icon changed to differentiate it from the Citrine hitpoint augment. |
− | | /Chat || /chat [options...] or ;chat || Controls chat channels allowing one to invite, moderate, kick, grant, and password protect a channel.
| + | * [September 3rd 2021] [Drac] [Mana Necklace] Mana Necklace has had the Lore tag removed. Having the lore tag was inconsistent with other tradeable crafted items. |
− | |-
| + | * [September 3rd 2021] [Drac] [Angry Nerds Augment] A combine has been added that utilizes the Magic Box, the Leahs Magic Leaf and any of the Angry Nerds Revenge of Insults I-VI. The resultant augment will be, as with Rents strike augment fix, named I.I-VI.I and will be usable along with the original augment in a weapon with 2 slots. |
− | | /Chatfontsize || /chatfontsize [0-5] || Changes the size of the chat font.
| + | * [September 3rd 2021] [Drac] [Wiki] Wiki links have been added to the zone in text for all progression zones. These will open in the in-game browser window, and can also be accessed by typing #zonename The zone name is the correct short name for the zone, ie. Abyss would be #illsalin, Plane of Dragons would be #postorms and so on. |
− | |-
| + | * [September 3rd 2021] [Drac] [Qvic] Ancient Sand Monster now properly displays its name. |
− | | /Clearchat || /clearchat or /clear || Clears your chat window.
| + | * [September 3rd 2021] [Drac] [Arthicrex] Succor Point was not a safe spot, this has been corrected. |
− | |-
| + | * [September 3rd 2021] [Drac] [Tier 1] Spell Vellum did not stack as they should have, this has been corrected. |
− | | /Emote || /emote, /em, /me, or : || Emotes the given text.
| + | * [September 3rd 2021] [Drac] [Tier 5] Serras, one of the 100 boss kill quest was misspelled as Sarras, this has been corrected. |
− | |-
| + | * [September 3rd 2021] [Drac] [Tier 9] Completing Tier 9 should require a full armor set, same as every other tier, however it was possible to complete with only 1 armor piece. This has been corrected to require a full armor set as originally intended. |
− | | /Filter || /filter <type> [On/Off] || Toggles the bad word filters for the specified channel on/off. Channel types include: badword, guildsay, social, gsay, shout, auction, ooc, mymisses, othersmisses, otherhits, atkmissesme, pcspells, npcspells, bardsongs, dmgshield, critspells, and critmelee.
| + | * [September 3rd 2021] [Drac] [Tier 10] Free Waypoint (Reward Item) now works in Sunderock |
− | |-
| + | * [September 3rd 2021] [Drac] [Tier 10.5 (Sleepers Tomb)] Selling price of Epic Bag of Platinum Pieces has been increased to better reflect the difficulty to obtain them. |
− | | /Fsay || /fsay <text> || Says the given text within your current fellowship.
| + | |
− | |-
| + | |
− | | /Gsay || /gsay <text>, or /g || Says the given text to your entire group.
| + | |
− | |-
| + | |
− | | /Hail || /hail || Hails your currently selected target.
| + | |
− | |-
| + | |
− | | /Ignore || /ignore <name> || Will block all chat text coming from the specified character including serverwide or cross-server messages.
| + | |
− | |-
| + | |
− | | /Join || /join <channel>[:password] || Attempts to join the specified channel name with the optional password. You can join up to ten channels at one time.
| + | |
− | |-
| + | |
− | | /Language || /language [#|help] || Returns the game language that you are currently speaking. /language help returns a list of languages and their identification number. /language # sets your current language.
| + | |
− | |-
| + | |
− | | /Leave || /leave [#] || Leaves the specified chat channel.
| + | |
− | |-
| + | |
− | | /Leaveall || /leaveall || Leaves all currently joined chat channel.
| + | |
− | |-
| + | |
− | | /List || /list [channel] || Without any channel this command lists all currently joined chat channels. When a specified channel number/name is given it lists all members currently in that channel.
| + | |
− | |-
| + | |
− | | /Ooc || /ooc <text> || Sends the given text to the Out-Of-Character (OOC) channel.
| + | |
− | |-
| + | |
− | | /Opadd || /opadd <player> <channel> || Sets the given character as a moderator on the specified channel.
| + | |
− | |-
| + | |
− | | /Oplist || /oplist <channel> || Displays the op list and owner of the specified channel.
| + | |
− | |-
| + | |
− | | /Reply || /reply <text> || Sends the given text to the last person to send you a tell.
| + | |
− | |-
| + | |
− | | /Say || /say <text> || Says the given text to nearby players.
| + | |
− | |-
| + | |
− | | /Setowner || /setowner <player> <channel> || Sets the owner of the given channel.
| + | |
− | |-
| + | |
− | | /Shout || /shout <text> || Shouts the given text to anyone in the current zone.
| + | |
− | |-
| + | |
− | | /Tell || /tell <character> <msg> or /msg, or /send || Sends a tell to the given character.
| + | |
− | |-
| + | |
− | | /Ttell || /ttell <text> || Sends a tell to your current target.
| + | |
− | |-
| + | |
− | | /Yell || /yell || Sends a shout for help to all nearby players who will receive your distress call along with an approximate direction.
| + | |
− | |}
| + | |
| | | |
− | == Combat== | + | == 2020 == |
− | {| class="wikitable" style="background-color: #fff;"
| + | * [May 7th 2020] [Rent] Ultimate Sword Strike XII damage was increased to proper level. |
− | ! Command !! Format !! Description
| + | * [April 27th 2020] [Rent] Taelosian Victory III has had it's range adjusted from 100 to 325. |
− | |-
| + | * [April 7th 2020] [Rent] Kerafyrm loot changes are now working correctly |
− | | /Assist || /assist [Group/Raid/Name/On/Off] || Assists your current target or a specified character to change your target to their current target. Specify On/Off to enable/disable autoattack whenever you assist.
| + | * [March 28th 2020] [Rent] Added new special weapon in T10 Sunderock |
− | |-
| + | * [March 25th 2020] [Rent] Fixed Cratos, Blade of the Orcish Plaguebringer Accuracy rating |
− | | /Attack || /attack [On/Off] || Toggles your attack mode. This will put you in attack mode even if nothing is targeted. Be careful not to use this when near NPC's that you have targeted.
| + | * [March 20th 2020] [Rent] Kerafyrm Changes: 1) Eliminated 3 of his adds 2) Eliminated Plat bags from his loot table 3) Increased the chances of loot overall 4) Added "Powerslave" components to his loot table 5) Removed Retribution's Edge from his loot table 6) Added NEW weapon to his loot table |
− | |-
| + | * [March 18th 2020] [Rent] All wizard Epic Augments should now be able to be slotted in shields with slot 21 types. |
− | | /Autofire || /autofire || Toggles autofire mode where you will continually attack with a ranged weapon until you run out of ammunition or disable it.
| + | * [March 12th 2020] [Rent] Zeixshi Kar the Ancient should only spawn one at a time now |
− | |-
| + | * [March 3rd 2020] [Rent] Epic Augments should now work in all the Sleeper weapons (unless that sleeper weapon has an item click) |
− | | /Clearhits || /clearhits || This will clear the current setting for the M2-M5 modes of the /hitsmodes command.
| + | * [February 11th 2020] [Rent] SLEEPER - Tjudawos the Ancient event was changed. Higher Resistance Augments were added to some spawns. Roses should be more plentiful off named and trash spawns |
− | |-
| + | * [February 11th 2020] [Rent] SLEEPER - Zeixshi-Kar encounter was changed to correct over spawning issues. The Real Abyxcos should be seen more now. Several loot tables were changed to reflect how difficult spawns. |
− | | /Consider || /consider or /con || Gives vital statistics of a targeted character or NPC.
| + | * [February 10th 2020] [Rent] Zeixshi-Kar's friends work differently now and should not continue to spawn after Kar's death and not overstay their welcome. |
− | |-
| + | * [February 10th 2020] [Rent] Incisor of the Unholy V (NPC Spell) reaches further and will snare you now. |
− | | /Doability || /doability [1-10] || [1-6] performs the associated ability from the "abilities" page while [7-10] perform the associated combat skill.
| + | * [http://ezserver.online/forums/index.php?topic=5802.0 EZ Code Update 2-10-2020] |
− | |}
| + | * [February 10, 2020] [Akkadius] Pathing no longer experiences direct warping when trying to traverse to players beyond a certain distance |
| + | * [February 10, 2020] [Akkadius] Deleted character names will no longer be hard reserved and will be freed up for re-created characters |
| + | * [February 10, 2020] [Akkadius] Improvements to network resend logic that may help poorer network connections |
| + | * [February 10, 2020] [Akkadius] Expedition functionality should be restored |
| + | * [February 10, 2020] [Akkadius] GSOA's should be dropping regularly again |
| + | * [January 29th 2020] [Rent] Abyxcos found some power loot you can steal from him now. |
| + | * [January 29th 2020] [Rent] Sleeper Zone changes: Kerafyrm has recruited more friends to come help him, he is also more lazy now and doesn't like to move as much. Kildrukaun's friends were tuned down a tad. Vyskudra has been going to the gym and is a tad more beefy now and he found his spellbook again. |
| + | * [January 29th 2020] [Rent] Fixed code for Vyskudra the Ancient, should work properly as before. |
| + | * [January 23rd 2020] [Akkadius] Halloween sound files will no longer go off for users that enter the Nexus |
| + | * [January 22nd 2020] [Rent] Kildrukaun the Ancient has been given a hitpoint and defense boost, but seen a decrease in adds spawn times. |
| + | * [http://ezserver.online/forums/index.php?topic=5783.0 EZ Server Code Update] |
| + | * [January 20th 2020] [Akkadius] /say aa command functionality restored |
| + | * [January 20th 2020] [Akkadius] Class Inks are now available on the Noobie Merchant |
| + | * [January 20th 2020] [Akkadius] Removed class ink from all remaining loot tables |
| + | * [January 20th 2020] [Akkadius] Fixed issues where Sleeper named were not operating under proper respawn times |
| + | * [January 14th 2020] [Akkadius] Resolved an issue where freshly spawned NPCs may not behave correctly in terms of aggro |
| + | * [January 14th 2020] [Akkadius] Most in-game command should be fixed again, if any are remaining broke please post them in the 2020 update thread |
| + | * [January 14th 2020] [Akkadius] Gnoll assassins run-speed in T10 has been adjusted to be more inline with other mobs |
| + | * [January 14th 2020] [Akkadius] Those who had issues with credits missing have had them restored since the migration |
| + | * [January 14th 2020] [Akkadius] Resolved an issue where folks would request too many unique zones simultaneously and get kicked back out falling from the sky - by increasing our dynamic standby processes (Reboot) |
| + | * [January 14th 2020] [Akkadius] Restored functionality to the website character mover |
| + | * [January 14th 2020] [Akkadius] Resolved an issue with claim commands as a result of the update (Reboot) |
| | | |
− | == Corpse/Looting == | + | == 2019 == |
− | {| class="wikitable" style="background-color: #fff;"
| + | * [November 20, 2019] [Rent] [http://ezserver.online/forums/index.php?topic=5744.0 Strike Augment Overhaul] |
− | ! Command !! Format !! Description
| + | * [November 20, 2019] [Rent] [http://ezserver.online/forums/index.php?topic=5743.0 Ranger Overhaul Epic Changes] |
− | |-
| + | * [October 21, 2019] [Rent] [http://ezserver.online/forums/index.php?topic=5729.0 New Mounts!] |
− | | /Consent || /consent <name/group/guild/raid> || Gives the specified character, group, guild, or raid permission to drag your corpse. Multiple corpses will required multiple consents.
| + | * [August 11, 2019] [Rent] [http://ezserver.online/forums/index.php?topic=5707.0 Holy Blessing of Intervention] |
− | |-
| + | |
− | | /Corpse || /corpse [target/name] || Attempts to summon the corpse of your current target or specified player name if it is within range (200ft?) and you have consent.
| + | |
− | |-
| + | |
− | | /Corpsedrag || /corpsedrag || Begins to drag the currently targetted corpse if it is within range and you have consent. You can drag up to 2 corpses at a time.
| + | |
− | |-
| + | |
− | | /Corpsedrop || /corpsedrop || Drops the currently targetted corpse previously dragged with Corpsedrag.
| + | |
− | |-
| + | |
− | | /Decaycorpse || /decaycorpse || Causes your currently targetted corpse to decay if on the Combine or Sleeper servers.
| + | |
− | |-
| + | |
− | | /Hidecorpses || /hidecorpses [all/none/allbutgroup/looted] or /hidecorpse || This command allows the player to choose to not see other player's or NPC's corpses in-game. Your own corpse is never hidden. The looted option will hide a corpse once you loot it.
| + | |
− | |-
| + | |
− | | /Loot || /loot || If your current target is a corpse running this command will attempt to open the loot screen if you are within range.
| + | |
− | |-
| + | |
− | | /Lootnodrop || /lootnodrop [Always/Sometimes/Never] || This command is used to specify how you loot no drop items on corpses. Always (the default) will cause a prompt box to always be shown when looting no drop items. <br>
| + | |
− | Sometimes sets it so only items not usable by your character will show a prompt box. Never will cause you to never get a confirmation box.
| + | |
− | |}
| + | |
| | | |
− | == Emotes == | + | == 2018 == |
− | Emotes produce a line of text in chat that add flavor to the game. Some make your character pantomime an action. Emotes can be "heard" by other players within /say range.
| + | * [June 30, 2018] [Rent] [http://ezserver.online/forums/index.php?topic=5555.0 New Zone! (P2 Alternate) - Arthicrex] |
− | {| class="wikitable" style="background-color: #fff;"
| + | |
− | ! Command !! No target !! Target !! Animated
| + | |
− | |-
| + | |
− | | /agree || You agree with everyone around you. || You agree with Target. || Yes
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− | |-
| + | |
− | | /amaze || You are amazed! || You gasp at Target in amazement. || Yes
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− | |-
| + | |
− | | /apologize || You apologize to everyone. || You apologize to Target whole-heartedly. || Yes
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− | |-
| + | |
− | | /applaud || You give a round of applause. || You applaud Target's performance. || Yes
| + | |
− | |-
| + | |
− | | /bird || You make a rude gesture. || You make a rude gesture at Target. || Yes
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− | |-
| + | |
− | | /bite || You look around for someone to bite! || You bite Target on the leg! || No
| + | |
− | |-
| + | |
− | | /bleed || You bleed quietly. || You bleed all over Target. || Yes
| + | |
− | |-
| + | |
− | | /blink || You blink in disbelief. || You blink at Target in disbelief. || Yes
| + | |
− | |-
| + | |
− | | /blush || You blush profusely. || You blush at Target. || Yes
| + | |
− | |-
| + | |
− | | /boggle || You boggle, shaking your head and looking confused. || You boggle at Target, shaking your head and looking confused. || Yes
| + | |
− | |-
| + | |
− | | /bonk || You look around for someone to bonk! || You bonk Target on the head! || No
| + | |
− | |-
| + | |
− | | /bored || You inform everyone that you are bored. || You inform Target that you are bored. || Yes
| + | |
− | |-
| + | |
− | | /bounce || You bounce with excitement. || You bounce around Target. || No
| + | |
− | |-
| + | |
− | | /bow || You bow. || You bow before Target. || Yes
| + | |
− | |-
| + | |
− | | /brb || You announce that you will be right back. || You let Target know that you will be right back. || Yes
| + | |
− | |-
| + | |
− | | /burp || You burp loudly. || You burp loudly at Target. || Yes
| + | |
− | |-
| + | |
− | | /bye || You wave goodbye to everyone. || You wave goodbye to Target. || Yes
| + | |
− | |-
| + | |
− | | /cackle || You cackle gleefully. || You cackle gleefully at Target. || Yes
| + | |
− | |-
| + | |
− | | /calm || You look peaceful and calm. || You try to calm down Target. || No
| + | |
− | |-
| + | |
− | | /cheer || You cheer. || You cheer at Target. || Yes
| + | |
− | |-
| + | |
− | | /bird || You make a rude gesture. || You make a rude gesture at Target. || Yes
| + | |
− | |-
| + | |
− | | /chuckle || You chuckle. || You chuckle at Target. || Yes
| + | |
− | |-
| + | |
− | | /clap || You clap your hands together - hurray! || You clap happily for Target - hurray! || Yes
| + | |
− | |-
| + | |
− | | /comfort || You need to be comforted. || You comfort Target. || No
| + | |
− | |-
| + | |
− | | /congratulate || You congratulate those around you on a job well done. || You congratulate Target on a job well done. || Yes
| + | |
− | |-
| + | |
− | | /cough || You cough. || You cough at Target. || Yes
| + | |
− | |-
| + | |
− | | /cringe || You cringe. || You cringe away from Target. || Yes
| + | |
− | |-
| + | |
− | | /cry || You cry. || You cry over Target. || Yes
| + | |
− | |-
| + | |
− | | /curious || You look around you curiously. || You look at Target curiously. || Yes
| + | |
− | |-
| + | |
− | | /dance || You stand on your tip-toes and do a dance of joy! || You grab hold of Target and begin to dance with them. || Yes
| + | |
− | |-
| + | |
− | | /drool || You drool -- something must have you excited! || You drool all over Target. || Yes
| + | |
− | |-
| + | |
− | | /duck || You duck. || You duck behind Target. || Yes
| + | |
− | |-
| + | |
− | | /eye || You raise an eyebrow inquiringly. || You raise an eyebrow at Target. || Yes
| + | |
− | |-
| + | |
− | | /fidget || You fidget. || || No
| + | |
− | |-
| + | |
− | | /finger || You make a rude gesture. || You make a rude gesture at Target. || Yes
| + | |
− | |-
| + | |
− | | /flex || You flex your muscles proudly. || You flex at Target. || No
| + | |
− | |-
| + | |
− | | /flipoff || You make a rude gesture. || You make a rude gesture at Target. || Yes
| + | |
− | |-
| + | |
− | | /frown || You frown. || You frown at Target. || Yes
| + | |
− | |-
| + | |
− | | /gasp || You gasp in astonishment. || You gasp at Target in astonishment. || Yes
| + | |
− | |-
| + | |
− | | /gesture || You make a rude gesture. || You make a rude gesture at Target. || Yes
| + | |
− | |-
| + | |
− | | /giggle || You giggle. || You giggle at Target. || Yes
| + | |
− | |-
| + | |
− | | /glare || You glare at nothing in particular. || You turn an icy glare upon Target. || Yes
| + | |
− | |-
| + | |
− | | /grin || You grin evilly. || You grin evilly at Target. || No
| + | |
− | |-
| + | |
− | | /groan || You groan. || You groan at the sight of Target. || Yes
| + | |
− | |-
| + | |
− | | /grovel || You grovel pitifully. || You grovel before Target. || Yes
| + | |
− | |-
| + | |
− | | /happy || You are so happy! || You are very happy with Target. || Yes
| + | |
− | |-
| + | |
− | | /hungry || You need food, badly. || You let Target know that you need food, badly. || Yes
| + | |
− | |-
| + | |
− | | /hug || You hug yourself. || You hug Target. || No
| + | |
− | |-
| + | |
− | | /introduce || You introduce yourself. Hi there! || You introduce Target. || Yes
| + | |
− | |-
| + | |
− | | /jk || You were JUST KIDDING! || You let Target know that you were JUST KIDDING! || No
| + | |
− | |-
| + | |
− | | /kiss || You blow a kiss into the air. || You kiss Target on the cheek. || No
| + | |
− | |-
| + | |
− | | /kneel || You kneel down. || You kneel before Target in humility and reverence. || Yes
| + | |
− | |-
| + | |
− | | /laugh || You laugh. || You laugh at Target. || Yes
| + | |
− | |-
| + | |
− | | /lost || You look completely lost! || You inform Target that you are completely lost! || No
| + | |
− | |-
| + | |
− | | /massage || You look around for someone to massage. || You massage Target's shoulders. || No
| + | |
− | |-
| + | |
− | | /moan || You moan. || You moan at Target. || No
| + | |
− | |-
| + | |
− | | /mourn || You lower your head and mourn the loss of the dead. || You lower your head and mourn the loss of Target. || Yes
| + | |
− | |-
| + | |
− | | /nod || You nod. || You nod at Target. || Yes
| + | |
− | |-
| + | |
− | | /nudge || You nudge || You nudge Target. || No
| + | |
− | |-
| + | |
− | | /panic || You panic and scream. || You panic at the sight of Target. || No
| + | |
− | |-
| + | |
− | | /pat || You pat yourself on the back. || You pat Target on the back. || No
| + | |
− | |-
| + | |
− | | /peer || You peer around intently. || You peer at Target, looking them up and down. || Yes
| + | |
− | |-
| + | |
− | | /plead || You plead with everyone around you. || You plead with Target desperately. || Yes
| + | |
− | |-
| + | |
− | | /point || You point straight ahead. || You point at Target. Yeah you! || Yes
| + | |
− | |-
| + | |
− | | /poke || You poke yourself. || You poke Target. || No
| + | |
− | |-
| + | |
− | | /ponder || You ponder the matters at hand. || You ponder Target. What is going on with them? || Yes
| + | |
− | |-
| + | |
− | | /purr || You purr. || You purr at Target. || No
| + | |
− | |-
| + | |
− | | /puzzle || You look completely puzzled. || You look at Target, completely puzzled. || Yes
| + | |
− | |-
| + | |
− | | /raise || You raise your hand. || You look at Target and raise your hand. || Yes
| + | |
− | |-
| + | |
− | | /ready || You let everyone know that you are ready! || You ask Target if they are ready. || Yes
| + | |
− | |-
| + | |
− | | /roar || You emit a low rumble and then roar like a lion! || You emit a low rumble and then roar at Target. || Yes
| + | |
− | |-
| + | |
− | | /rofl || You roll on the floor laughing. || You roll on the floor laughing at Target. || No
| + | |
− | |-
| + | |
− | | /rude || You make a rude gesture. || You make a rude gesture at Target. || Yes
| + | |
− | |-
| + | |
− | | /salute || You salute the gods in pure admiration. || You snap to attention and salute Target crisply. || Yes
| + | |
− | |-
| + | |
− | | /shiver || You shiver. Brrrrrr. || You shiver at the thought of messing with Target. || Yes
| + | |
− | |-
| + | |
− | | /shrug || You shrug unknowingly. || You shrug at Target. || Yes
| + | |
− | |-
| + | |
− | | /sigh || You sigh, clearly disappointed. || You sigh at Target. || Yes
| + | |
− | |-
| + | |
− | | /smack || You smack yourself on the forehead. || You smack Target. || No
| + | |
− | |-
| + | |
− | | /smile || You smile. || You beam a smile at Target. || No
| + | |
− | |-
| + | |
− | | /smirk || You smirk mischievously. || You smirk mischievously at Target. || No
| + | |
− | |-
| + | |
− | | /snarl || You bare your teeth in a terrible snarl. || You snarl meanly at Target. || Yes
| + | |
− | |-
| + | |
− | | /snicker || You snicker softly. || You snicker softly at Target. || Yes
| + | |
− | |-
| + | |
− | | /stare || You stare at the ground. || You stare at Target, completely lost in their eyes. || Yes
| + | |
− | |-
| + | |
− | | /tap || You tap your foot impatiently. || You tap your foot as you look at Target impatiently. || Yes
| + | |
− | |-
| + | |
− | | /tease || You look about for someone to tease. || You tease Target mercilessly. || No
| + | |
− | |-
| + | |
− | | /thank || You thank everyone. || You thank Target heartily. || Yes
| + | |
− | |-
| + | |
− | | /thirsty || You need drink, badly! || You let Target know that you need drink, badly. || No
| + | |
− | |-
| + | |
− | | /veto || You veto the idea. || You veto Target's idea! || Yes
| + | |
− | |-
| + | |
− | | /wave || You wave. || You wave at Target. || Yes
| + | |
− | |-
| + | |
− | | /welcome || You welcome everyone. || You welcome Target warmly. || Yes
| + | |
− | |-
| + | |
− | | /whine || You whine pitifully. || You whine pitifully at Target. || No
| + | |
− | |-
| + | |
− | | /whistle || You whistle a little tune. || You whistle at Target appreciatively. || Yes
| + | |
− | |-
| + | |
− | | /yawn || You open your mouth wide and yawn. || You yawn rudely in Target's face. || Yes
| + | |
− | |}
| + | |
− | | + | |
− | == Expedition (EZ Server)==
| + | |
− | {| class="wikitable" style="background-color: #fff;"
| + | |
− | ! Command !! Format !! Description
| + | |
− | |-
| + | |
− | | #expedition or #e || #e || List commands
| + | |
− | |-
| + | |
− | | #e leave || #e leave || Leaves expedtion
| + | |
− | |-
| + | |
− | | #e destroy || #e destroy || If you are leader, Destroy your current Expedtion
| + | |
− | |-
| + | |
− | | #e lockout || #e lockout || Will list your current lockout
| + | |
− | |-
| + | |
− | | #e memberlist || #e memberlist || Will get your expedition memberlist
| + | |
− | |-
| + | |
− | | #e groupinvite || #e groupinvite <playername> || Search for a player of another group to invite
| + | |
− | |-
| + | |
− | | #e checkpoint || #e checkpoint || Will show active checkpoints
| + | |
− | |-
| + | |
− | | #e invite || #e invite <playername> || earch for a player to invite
| + | |
− | |-
| + | |
− | | #e remomve || #e remove <playername> || Search for a group/raid member to remove
| + | |
− | |-
| + | |
− | | #e makeleader || #e makeleader <playername> || Will pass leadership to another expedition member
| + | |
− | |-
| + | |
− | | #e tasksync || #e tasksync || If for whatever reason your task progress is out of sync with other players in the expedition, use this
| + | |
− | |-
| + | |
− | | #expsay || #expsay || Will send a message to your Expedition
| + | |
− | |}
| + | |
− | | + | |
− | == General ==
| + | |
− | {| class="wikitable" style="background-color: #fff;"
| + | |
− | ! Command !! Format !! Description
| + | |
− | |-
| + | |
− | | /Adriver || /adriver || Writes sound card information to the adriver.txt in your EQ program folder.
| + | |
− | |-
| + | |
− | | /Afk || /afk [ON/OFF] <text> || Toggles your character's AFK (Away From Keyboard) mode. If any optional text is supplied that message will be sent to any tells you receive.
| + | |
− | |-
| + | |
− | | /Alt Activate || /alt activate [code] || Activate a specific AA by its numeric code.
| + | |
− | |-
| + | |
− | | /Alternateadv || /alternateadv [On/Off/List] [1-100] or /alt || Enables or disables the collection of AA experience or lists all AAs currently available to your character.
| + | |
− | |-
| + | |
− | | /Anonymous || /anonymous [On/Off], /anon, or /a || Toggles the anonymous state of your character. When in anonymous mode your level, race, class, guild and current zone are not displayed in who lists.
| + | |
− | |-
| + | |
− | | /Autoinventory || /autoinventory or /autoinv || Places the item currently on your cursor within your inventory if there's room.
| + | |
− | |-
| + | |
− | | /Autosplit || /autosplit [On/Off] || Automatically splits any coin loot you get with the rest of your group.
| + | |
− | |-
| + | |
− | | /Barter || /barter || Opens up the barter window when in the bazaar enabling you to find players wishing to buy items.
| + | |
− | |-
| + | |
− | | /Bazaar || /bazaar or /baz || When in the Bazaar this opens the bazaar window allowing you to search for items other players have for sale.
| + | |
− | |-
| + | |
− | | /Blockspell|| /blockspell <action> <target> <spellnumber> || Valid <action>: display, add, remove, clear <br>
| + | |
− | Valid <target>: me pet <br>
| + | |
− | Valid <spellnumber>: list of spell numbers separated by spaces <br>
| + | |
− | Example: /blockspell add me 1693 2517 <br>
| + | |
− | Example: /blockspell display pet
| + | |
− | |-
| + | |
− | | /Bug || /bugreport or /bug || Opens up the bug reporting window.
| + | |
− | |-
| + | |
− | | /Buyer || /buyer || When in the Bazaar this command opens the buyer window allowing you to setup to purchase items from other players.
| + | |
− | |-
| + | |
− | | /Camp || /camp [desktop/server] || Allows the player to exit to the character select screen, the server select screen, or the desktop depending on option what is specified. Camping out takes 30 seconds during which time if you are attacking the command will be cancelled.
| + | |
− | |-
| + | |
− | | /Changename || /changename || Begins a request to change your character's name.
| + | |
− | |-
| + | |
− | | /Charinfo || /charinfo || Displays your character's current bind location.
| + | |
− | |-
| + | |
− | | /Claim || /claim || Lets you claim an account reward with your current character.
| + | |
− | |-
| + | |
− | | /Clearmarks || /clearmarks || Clears all currently marked NPCs.
| + | |
− | |-
| + | |
− | | /Decline || /decline || Decline an invitation to a duel.
| + | |
− | |-
| + | |
− | | /Deletepetition || /deletepetition || Deletes a previously submitted petition.
| + | |
− | |-
| + | |
− | | /Deny || /deny <name/group/guild/raid> || I do`t regret that spent a few of minutes for reading. Write more often, surely'll come to read something new!....
| + | |
− | |-
| + | |
− | | /Discipline || /discipline <name> || Performs the given discipline.
| + | |
− | |-
| + | |
− | | /Dismount || /dismount || This command allows your character to dismount from a horse.
| + | |
− | |-
| + | |
− | | /Duck || /duck || Toggles the character's duck state.
| + | |
− | |-
| + | |
− | | /Duel || /duel or /d || Initiates a duel with the currently targetted player.
| + | |
− | |-
| + | |
− | | /Exit || /exit, /quit or /ex || This command immediately closes the game and returns the player to Windows. It should only be used in extreme circumstances (i.e., a death bind loop).
| + | |
− | |-
| + | |
− | | /Fastdrop || /fastdrop [On/Off/Never] || Disables/enables the ability to drop items on the ground without a confirmation box. If set to never, you will never be able to drop any items on the ground.
| + | |
− | |-
| + | |
− | | /Feedback || /feedback || Opens the feedback window allowing you to send suggestions and ideas to the development team.
| + | |
− | |-
| + | |
− | | /Find || /find || Displays the find window allowing you to locate certain NPCs in some zones, typically more common in cities.
| + | |
− | |-
| + | |
− | | /Findpc || /findpc || Uses the group/raid leadership ability to find a specific player.
| + | |
− | |-
| + | |
− | | /Follow || /follow [target] || Attempt to begin following your current target or the specified character.
| + | |
− | |-
| + | |
− | | /Friends || /friends [name] || Adds or removes the specified character from your friends list. With no character name given your current friends list is displayed.
| + | |
− | |-
| + | |
− | | /Gems || /gems || Start playing the in-game Gems game.
| + | |
− | |-
| + | |
− | | /Guidehelp || /guidehelp || This command is for quest/event feedback, wedding requests, and questions regarding quests/events
| + | |
− | |-
| + | |
− | | /Help || /help [emote/guild/normal/voice/chat] || Shows the player all of the commands available in given category.
| + | |
− | |-
| + | |
− | | /Hotbutton || /hotbutton <name> <color> <text> || A new hotbutton will be created with the given name, color, and initial macro text.
| + | |
− | |-
| + | |
− | | /Inspect || /inspect <name> || Inspects the specified character.
| + | |
− | |-
| + | |
− | | /Keys || /keys || Lists all keys currently on your keychain. Any key listed does not have to be carried in your inventory in order to open the appropriate lock.
| + | |
− | |-
| + | |
− | | /Location || /location or /loc || Displays your current position in the zone (X/Y/Z).
| + | |
− | |-
| + | |
− | | /Log || /log [On/Off] || Toggles the output to the current character's log file (logs\eqlog_name_server.txt).
| + | |
− | |-
| + | |
− | | /Map || /map || Opens the map window.
| + | |
− | |-
| + | |
− | | /Marknpc || /marknpc [1-3] || F5wi9L Thank you very much! I took it for myself too. Will be useful!!....
| + | |
− | |-
| + | |
− | | /Motd || /motd || Displays the current message of the day (server?).
| + | |
− | |-
| + | |
− | | /Mousespeed || /mousespeed [0-3] || Changes how fast the mouse moves within the game (0=slowest, 3=fastest).
| + | |
− | |-
| + | |
− | | /Movelog || /movelog [yes] || Using a parameter of yes will flag your character for moving to a different server. This is only valid at certain times when enabled (such as during server merges).
| + | |
− | |-
| + | |
− | | /Note || /note [text] || Opens the note window allowing you to enter and save text to the notes.txt files in your EQ game folder. Text is saved automatically when entered.
| + | |
− | |-
| + | |
− | | /Open || /open || Attempts to open the door/container your mouse currently is over.
| + | |
− | |-
| + | |
− | | /Outputfile || /outputfile <inventory/spellbook/raid/guild> [filename] || Dumps the specified information about your inventory, spellbook, guild, or raid into a text file.
| + | |
− | |-
| + | |
− | | /Pause || /pause <number> || Only usable in hotbuttons this command will pause for the given tenths of a second (i.e., 10 is 1 second).
| + | |
− | |-
| + | |
− | | /Petition || /petition || Opens the petition window.
| + | |
− | |-
| + | |
− | | /Played || /played || Displays your current character's birth date and total days played.
| + | |
− | |-
| + | |
− | | /Quit || /quit or /q || Same as /exit this command immediately exits the game (only use when absolutely necessary).
| + | |
− | |-
| + | |
− | | /Random || /random [From] [To] or /rand || Returns a random number between the two specified numbers (inclusive). For example, /rand 1 100 returns a random number from 1 to 100.
| + | |
− | |-
| + | |
− | | /Report || /report <text> || Records the last 20 lines in your chat window and tags them with the given name. You can reference this name in a petition to allow a GM to review the report. Note that reporting by itself does nothing.
| + | |
− | |-
| + | |
− | | /Reveal || /reveal || Unknown
| + | |
− | |-
| + | |
− | | /Rewind || /rewind || Use this command if you become stuck in the landscape. Stand still for 30 seconds and use this command which will try and rewind you to a previous position.
| + | |
− | |-
| + | |
− | | /Roleplay || /role || Toggles the roleplay mode for your current character. When in roleplay mode your race, class, level and location is hidden from /who while your guild tag is still displayed (unlike /anon).
| + | |
− | |-
| + | |
− | | /Rtarget || /rtarget or /rt || Attempts to target the last person who sent you a tell if they are within range.
| + | |
− | |-
| + | |
− | | /Safelock || /safelock <password> || Use this command to lock, and unlock, your game session to prevent other people (and cats) from playing it. <br> This command locks the EverQuest interface (mostly just mouse clicks, keyboard commands/movement, and most slash commands) with the password that you supply to the command. You must use this command a second time, supplying the same password, to unlock the interface. Passwords are NOT case-sensitive.
| + | |
− | |-
| + | |
− | | /Sdriver || /sdriver || Outputs information on your sound card drivers to the SDriver.txt file in your EQ game folder.
| + | |
− | |-
| + | |
− | | /Sit || /sit [On/Off] || Causes your character to sit or stand.
| + | |
− | |-
| + | |
− | | /Stand || /stand || Causes your character to stand up.
| + | |
− | |-
| + | |
− | | /Stopdisc || /stopdisc || Will cancel any currently running discipline.
| + | |
− | |-
| + | |
− | | /Stopsocial|| /stopsocial|| If you have a hoykey with a long pause in it and you want to abort the progress, typing /stopsocial will stop processing the hotkey.
| + | |
− | |-
| + | |
− | | /Surname || /surname <lastname> || Use this command once after reaching level 20 to choose the last name for your character.
| + | |
− | |-
| + | |
− | | /System || /system <cmd> [arguments] || This command allows you to execute any DOS/Windows program with optional arguments. For example: /system notepad c:\notes.txt. Note that EnableSystemCommand=1 must be set in the [default] section of EqClient.ini to enable this command.
| + | |
− | |-
| + | |
− | | /Target || /target <name> or /tar || Attempts to target the given player or NPC if within range.
| + | |
− | |-
| + | |
− | | /Target pet || /target pet || Allows you to target your current pet.
| + | |
− | |-
| + | |
− | | /Testbuffme || /testbuffme || Unknown but likely only useable on the test or beta servers.
| + | |
− | |-
| + | |
− | | /Testcopy || /testcopy || Flags your character for copying to the test server (when allowed, likely only during beta).
| + | |
− | |-
| + | |
− | | /Time || /time || Displays you the time of day in Norrath and your local time.
| + | |
− | |-
| + | |
− | | /Toggleinspect || /toggleinspect [On/Off] || Toggles the inspecting of characters when you click on them.
| + | |
− | |-
| + | |
− | | /Trader || /trader or /trade || When in the Bazaar this command opens up the trader window allowing you to setup prices to sell items to other players.
| + | |
− | |-
| + | |
− | | /Url || /url <url> || This command will allow you to open an arbitrary URL such as a website or local file. For example /url http://everquest.com or /url file://c:/notes.txt.
| + | |
− | |-
| + | |
− | | /Veteranreward || /veteranreward || Flags your character to receive any veteran rewards available on your account. Note that you can only claim a certain number of characters on each account (one for each year paid on the account).
| + | |
− | |-
| + | |
− | | /Viewpetition || /viewpetition || Views your current petition (if any).
| + | |
− | |-
| + | |
− | | /Who || /who [options...] or / || Without any options this commands lists all players in the current zone. Using the all option you can list non-anonymous players in the entire server (up to 20? at a time). Add a race, class, or guid to further narrow down the output.
| + | |
− | |-
| + | |
− | | /Whotarget || /whotarget or /whot || Displays the who output for your current target.
| + | |
− | |-
| + | |
− | | /Www || /www <website> || Opens your default browser to the given web page. Note that unlike /url this command can only open web pages.
| + | |
− | |}
| + | |
− | | + | |
− | == Graphics == | + | |
− | {| class="wikitable" style="background-color: #fff;"
| + | |
− | ! Command !! Format !! Description
| + | |
− | |-
| + | |
− | | /Bodytint || /bodytint || Opens the armor dye window.
| + | |
− | |-
| + | |
− | | /Dopropertinting || /dopropertinting || Toggles "proper tinting" which will tint only clothes instead of skin.
| + | |
− | |-
| + | |
− | | /Dynamiclights || /dynamiclights [On/Off] || When on, this command enables players to see specially rendered lighting. This command is most useful when the player is holding, or has a light source with them, such as a torch.
| + | |
− | |-
| + | |
− | | /Facepick || /facepick || Allow older characters to choose a face using the 'newer' Luclin models.
| + | |
− | |-
| + | |
− | | /Fontface || /fontface || Changes the font of the chat windows to the specified font name.
| + | |
− | |-
| + | |
− | | /Fullscreen || /fullscreen || Toggle fullscreen/windowed modes?
| + | |
− | |-
| + | |
− | | /Indicator || /indicator || Toggles the display of the targetting indicator.
| + | |
− | |-
| + | |
− | | /Invwinlabels || /invwinlabels || This command toggles on and off the descriptions for the full screen mode inventory.
| + | |
− | |-
| + | |
− | | /Loadskin || /loadskin <folder> <0/1> || Loads the given skin from your UIFiles folder in the EQ game path. Add a 0 if you wish to restore previously saved window sizes/positions or 1 if you wish to reset their position/sizes from the original skin.
| + | |
− | |-
| + | |
− | | /Particledensity || /particledensity [Off/Low/Med/High] || Sets the overall(?) particle density. Lower values can improve performance on lower end machines.
| + | |
− | |-
| + | |
− | | /Resetwindows || /resetwindows || Resets all windows to their default position and size.
| + | |
− | |-
| + | |
− | | /Shadows || /shadows [On/Off] [clip distance] || Allows you to toggle the display of shadows.
| + | |
− | |-
| + | |
− | | /Showgrass || /showgrass [On/Off] || The author deserves for the monument:DD
| + | |
− | |-
| + | |
− | | /Shownames || /shownames [Off/1-6] || Toggles the display of PC names in addition to what parts to display in player names: 1=First 2=First and Last 3=First, Last, and Guild 4=Show Everything 5=Title and First 6=Title, First, and Last.
| + | |
− | |-
| + | |
− | | /Shownpcnames || /shownpcnames [On/Off] || Toggles the display of NPC names.
| + | |
− | |-
| + | |
− | | /Showspelleffects || /showspelleffects [On/Off] || Toggles the display of spell effects.
| + | |
− | |-
| + | |
− | | /Usercolor || /usercolor <Type> <Red> <Green> <Blue> || Changes the color of specific chat texts.
| + | |
− | |-
| + | |
− | | /Viewport || /viewport <left> <top> <width> <height> || The viewport command allows you to change the size of the gameplay area on your screen, the area upon which the game world is drawn. Using a smaller viewport can increase performance on slower machines.
| + | |
− | |-
| + | |
− | | /Wincolor || /wincolor <window> <red> <green> <blue> <trans> || This command allows players to change the color and transparency for all of the UI windows. Window name can be: Chat, Spell, Player, Party, Target, Buff, Data, Main, Inv, Track, or Hotbox. Color values range from 0-255. Trans can be 0(off) to 4(100%). <br> To reset a window color use /wincolor <name> reset.
| + | |
− | |}
| + | |
− | | + | |
− | == Group ==
| + | |
− | {| class="wikitable" style="background-color: #fff;"
| + | |
− | ! Command !! Format !! Description | + | |
− | |-
| + | |
− | | /Disband || /disband [target|name] || Allows a character to disband from a group if they have themselves targeted. This command also allows the group leader to disband a targeted member of the group if they are in the same zone. If you have a pending group invite this will deny the request as well.
| + | |
− | |-
| + | |
− | | /Gmarknpc || /gmarknpc [1/2/3] || Marks the currently targetted NPC with the specified number using the group leadership ability.
| + | |
− | |-
| + | |
− | | /Invite || /invite [target|name] || Allows the group leader to invite their current target or specified character to the group. If you have a pending group invite and do not have another character targeted this command accepts the group invite.
| + | |
− | |-
| + | |
− | | /Lfg || /lfg [On/Off] || Toggles the Looking For Group (LFG) flag on your character.
| + | |
− | |-
| + | |
− | | /Makeleader || /makeleader || If you are the group leader this command makes your current target the new group leader if a member of your group.
| + | |
− | |-
| + | |
− | | /Split || /split [pp] [gp] [sp] [cp] || Splits the specified amount of coins with the rest of the group.
| + | |
− | |-
| + | |
− | | /Targetgroupbuff || /targetgroupbuff [On/Off] or /tgb || Toggles the target group buff mode. When on, all group buff spells you cast will require a target but will affect everyone grouped (and within range) even if it is not your own group.
| + | |
− | |}
| + | |
− | | + | |
− | | + | |
− | | + | |
− | == Guild ==
| + | |
− | {| class="wikitable" style="background-color: #fff;"
| + | |
− | ! Command !! Format !! Description
| + | |
− | |-
| + | |
− | | /Getguildmotd || /getguildmotd or /get || 1SNY54 I must admit, the webmaster has written cool..!!
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− | |-
| + | |
− | | /Guilddelete || /guilddelete || Allows a guild leader to disband their guild.
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− | |-
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− | | /Guildinvite || /guildinvite [o] [target] || Guild leaders and officers may use this command to invite their current target or specified player to their guild. A leader can make an officer by using the O option (players currently members of the guild must leave the guild first to be invited as an officer).
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− | |-
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− | | /Guildleader || /guildleader [Target/Name] || Allows a guild leader to transfer guild leadership to their current target or specified character.
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− | |-
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− | | /Guildmotd || /guildmotd <text> || Guild officers and leaders can set the guild's message of the day with this command.
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− | |-
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− | | /Guildpeace || /guildpeace <guild leader name> || Allows the guild leader to end a guild war. The leaders of both guilds must execute this command to end the war.
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− | |-
| + | |
− | | /Guildremove || /guildremove [name] || Guild leaders and officers may use this command to remove guild members. You can also remove yourself from a guild by targetting yourself and issuing this command.
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− | |-
| + | |
− | | /Guildsay || /guildsay <text>, or /gu || Says the given text to the entire guild.
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− | |-
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− | | /Guildstatus || /guildstatus [target/name] || Displays the guild name and rank of the current target or specified character.
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− | |-
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− | | /Guildwar || /guildwar <guild leader name> <1-14> || Allows the guild leader to challenge or accept another guild in a guild war along with the length of the war in days. Both guild leaders must execute the command.
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− | |}
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− | | + | |
− | == Pet ==
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− | {| class="wikitable" style="background-color: #fff;"
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− | ! Command !! Format !! Description
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− | |-
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− | | /Pet as you were || /pet as you were || LwPgNx Very amusing thoughts, well told, everything is in its place:DD
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− | |-
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− | | /Pet attack || /pet attack [target] || Causes your pet to attack the given NPC or your current target if omitted.
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− | |-
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− | | /Pet back off || /pet back off || Orders your pet to stop attacking.
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− | |-
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− | | /Pet feign || /pet feign || Allows a Necromancer's pet to attempt to play dead if they have the relevant AAs.
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− | |-
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− | | /Pet follow me || /pet follow me || Orders your pet to follow you around.
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− | |-
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− | | /Pet get lost || /pet get lost || Disbands your pet causing them to disappear.
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− | |-
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− | | /Pet guard here || /pet guard here || Tells your pet to guard its current location.
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− | |-
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− | | /Pet guard me || /pet guard me || Order your pet to guard you. This causes it to attack anything you attack and anything that attacks you.
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− | |-
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− | | /Pet health || /pet health or /pet report health || Orders your pet to say its health in percent and any spells current affecting it.
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− | |-
| + | |
− | | /Pet hold || /pet hold || Prevents your pet from attacking if you have the relevant AAs.
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− | |-
| + | |
− | | /Pet notaunt || /pet notaunt || Tells your pet to not taunt when attacking.
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− | |-
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− | | /Pet sit || /pet sit || Tells your pet to sit down.
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− | |-
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− | | /Pet stand || /pet stand || Tells your pet to stand up.
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− | |-
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− | | /Pet taunt || /pet taunt [On/Off] || Toggles whether your pet taunts when attacking.
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− | |-
| + | |
− | | /Pet who leader || /pet who leader || Orders any pet to say who its master is.
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− | |}
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− | | + | |
− | == Raid ==
| + | |
− | {| class="wikitable" style="background-color: #fff;"
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− | ! Command !! Format !! Description
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− | |-
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− | | /Addraidlooter || /addraidlooter <name> || Adds your current target or the specified character name to the list of valid looters in the raid.
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− | |-
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− | | /Makeraidleader || /makeraidleader <name> || If you are the raid leader this command makes the specified character (or current target?) the new raid leader.
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− | |-
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− | | /Raidaccept || /raidaccept || After being invited to a raid (/raidinvite) use this command to join a raid as a group leader.
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− | |-
| + | |
− | | /Raiddecline || /raiddecline || Declines an invitation to a raid.
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− | |-
| + | |
− | | /Raidinvite || /raidinvite <name> <br> Short hand : /raid <name> || Invites the given character to join a raid.
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− | |-
| + | |
− | | /Raidremove || /raidremove <name> || Removes the given character from the raid.
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− | |-
| + | |
− | | /Raidsay || /raidsay <text> or /rsay || Says the given text to the entire raid.
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− | |-
| + | |
− | | /Raidwindow || /raidwindow || Opens the raid window.
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− | |-
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− | | /Removeraidlooter || /removeraidlooter <name> || Removes the given character from the list of players allowed to loot on the raid.
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− | |-
| + | |
− | | /Rmarknpc || /rmarknpc [1-3] || Uses the raid leadership ability to mark your currently targetted NPC with a number from 1-3.
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− | |-
| + | |
− | | /Setloottype || /setloottype [1-3] || Sets who can loot corpses in the raid: 1=Raid Leader, 2=Raid Ledaer and Group Leaders, 3=Raid Leader and Selected People (with /addraidlooter).
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− | |}
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− | | + | |
− | == Sound ==
| + | |
− | {| class="wikitable" style="background-color: #fff;"
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− | ! Command !! Format !! Description
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− | |-
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− | | /Combatmusic || /combatmusic [On/Off] || Enables/disables the playing of combat music in battles.
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− | |-
| + | |
− | | /Mcicontrol || /mcicontrol [command] [source] || Allows you to control a sound source such as a CD player (eg: play, pause, stop, skip, eject, etc...).
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− | |-
| + | |
− | | /Mixahead || /mixahead [1-100] || Sets the amount of pre-mix for the sound (default=8).
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− | |-
| + | |
− | | /Mp3 || /mp3 || Opens the in-game MP3 player.
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− | |-
| + | |
− | | /Reverb || /reverb [On/Off] || Toggles the use of echo sounds.
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− | |-
| + | |
− | | /Reversesound || /reversesound [On/Off] || Toggles the reversing of the left and right sound channels.
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− | |-
| + | |
− | | /Vgroup || /vgroup <#> || Plays the given voice command to your entire group.
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− | |-
| + | |
− | | /Vplay || /vplay <#> || Plays the given voice number just for you.
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− | |-
| + | |
− | | /Vraid || /vraid <#> || Plays the given voice for the entire raid.
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− | |-
| + | |
− | | /Vtell || /vtell <name> <#> || Sends the given sound to the specified character.
| + | |
− | |}
| + | |
− | | + | |
− | == Spell ==
| + | |
− | {| class="wikitable" style="background-color: #fff;"
| + | |
− | ! Command !! Format !! Description
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− | |-
| + | |
− | | /Book || The material is on the five plus. But there is a minus! My internet speed 56kb/sek. The page was loading for about 40 seconds!.... || Opens your spellbook to the specified page number.
| + | |
− | |-
| + | |
− | | /Cast || /cast [1-10] || Cast the spell in the specified memorized slot.
| + | |
− | |-
| + | |
− | | /Melody || /melody [#] [#] ... || Allows Bards to automatically play the given song numbers (memorized slot 1-10) one after another until a note is missed. Melody has been improved to auto-recover and continue if you miss a note or end up out of range. Once the end of the list is reached it will continue at the beginning.
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− | |-
| + | |
− | | /Memspellset || /memspellset [name] or /loadspellset || zWCnFa Hello! How do you feel about young composers?!....
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− | |-
| + | |
− | | /Stopcast || /stopcast || Immediately stop casting your current spell. Like duck, this command does not work while mounted.
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− | |-
| + | |
− | | /Stopsong || /stopsong || Bards can use this command to stop singing.
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− | |-
| + | |
− | | /Inspectbuffs || /inspectbuffs <name> || Uses the group/raid leadership ability to inspect the buffs of the given character.
| + | |
− | |}
| + | |
− | | + | |
− | == Task ==
| + | |
− | {| class="wikitable" style="background-color: #fff;"
| + | |
− | ! Command !! Format !! Description
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− | |-
| + | |
− | | /Dzaddplayer || /dzaddplayer [name] || Invites your current target or the specified character to join your task expedition.
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− | |-
| + | |
− | | /Dzhelp || /dzhelp || Lists help of related /dz task commands.
| + | |
− | |-
| + | |
− | | /Dzlisttimers || /dzlisttimers || Shows any remaining lockout timers from previously completed tasks.
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− | |-
| + | |
− | | /Dzmakeleader || /dzmakeleader [name] || Makes the specified player the new task leader.
| + | |
− | |-
| + | |
− | | /Dzplayerlist || /dzplayerlist || Lists all players currently in your task.
| + | |
− | |-
| + | |
− | | /Dzquit || /dzquit || Leaves the current task.
| + | |
− | |-
| + | |
− | | /Dzremoveplayer || /dzremoveplayer [name] || Removes the specified player from the current task whether they are in the current zone or not.
| + | |
− | |-
| + | |
− | | /Dzswapplayer || /dzswapplayer [name1] [name2] || Removes the first player from the task and adds the second player.
| + | |
− | |-
| + | |
− | | /Taskaddplayer || /taskaddplayer [name] || Adds the given character to your current task.
| + | |
− | |-
| + | |
− | | /Taskmakeleader || /taskmakeleader [name] || Allows the task leader to change leadership to the given character.
| + | |
− | |-
| + | |
− | | /Taskplayerlist || /taskplayerlist || Lists all players currently in your task.
| + | |
− | |-
| + | |
− | | /Taskquit || /taskquit || Quits your current task.
| + | |
− | |-
| + | |
− | | /Taskremoveplayer || /taskremoveplayer [name] || Allows the task leader to remove a player from the current task.
| + | |
− | |-
| + | |
− | | /Tasktimers || /tasktimers || Lists all current lockout timers from previously completed tasks.
| + | |
− | |}
| + | |
− | | + | |
− | == Track ==
| + | |
− | {| class="wikitable" style="background-color: #fff;"
| + | |
− | ! Command !! Format !! Description
| + | |
− | |-
| + | |
− | | /Stoptracking || /stoptracking || Characters with tracking can use this command to stop tracking.
| + | |
− | |-
| + | |
− | | /Trackfilter || /trackfilter [Red/Yellow/White/Blue/Green] || Specify what NPC /con colors you do not want to see in your tracking display. (rangers only)
| + | |
− | |-
| + | |
− | | /Trackplayers || /trackplayers [On/Off/Group] || 6xaeqN Heartfelt thanks..!!
| + | |
− | |-
| + | |
− | | /Tracksort || /tracksort [Normal/Distance/Consider/Rdistance/Rconsider] || Allows rangers to specify how the tracking display is sorted.
| + | |
− | |}
| + | |
− | | + | |
− | == References ==
| + | |
− | :* http://eqwiki.net/wiki/Commands
| + | |
− | :* https://wiki.project1999.com/Commands
| + | |
− | :* [http://forums.station.sony.com/eq/posts/list.m?topic_id=72909 What commands do you wish you knew a long time ago?] topic on the EQ forums.
| + | |
− | :* [http://jscreate.com/eq/eqinfo.html Everquest Command List] (last updated July 2006)
| + | |
− | :* [http://www.jaburt.com/eq/eq_commands.htm Everquest Commands] (last update May 2007)
| + | |
− | :* Local copy of the Everquest HTML manual found in the ''/help'' folder (last updated in May 2003).
| + | |
− | :* Local copy of the older Everquest text manual ''eqmanual_supplement.txt'' (last updated in May 2002).
| + | |